Played the game and it felt quite fun and engaging for a while! However, after a couple of minutes I realized that you can win most levels by just moving straight into the white hacking thing (which becomes less likely after level 10 or so). A few times something seemed to explode around me and even without the red blocks touching me I lost, which made me a bit confused. The theme also didn't hit to me, perhaps you can't save all the drones? Despite the simple art, I enjoyed the shading work, and the sound design. Well done for a first game!
Fabianopb
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I understand the appeal, having to choose between two awkward characters, the one that disgusts you the less. What confused me was that sometimes the trait is the exact same on both sides, which defeats the purpose of the choice. At the end, it was not that clear to me who was the winner, and I could continue clicking around and the traits would continue changing. But again, I get the appeal, if developed forward this idea could be unnervingly funny!
This sticks really well to the theme! Art style is quite simple, but gets the job done. It would probably be more engaging if the dialogs were a bit shorter and the action started sooner - it's pretty clear what to do, no need to tell so much! :) The gameplay felt a bit slow, I felt I'd like to walk a bit faster (come on, the reaper might come back at any minute!!!). And at the first time I was not very sure what to do with the heavier stones. Anyways, it's a nice piece of work, making games is damn hard, congrats!
Well done, that's a nicely crafted game! Getting started is very simple and it's easy to understand how to play for the most part. It took me a few rounds to understand that hanging a plank on the edge of the ark would yield more space only on the following round, so I played with a small ark for a while. Dragging and dropping can sometimes give strange outcomes like something floating far on the water, or then an invisible item on an island grid (that happened when I dragged items from the ark to the island on a trading spot). Other than that, it was fun to play through! And the sound design fits quite nicely!

