Ending with a negative score means you got into debt, which is one of the losing conditions. This happens when a hero comes and sells you their loot, which costs too much so you go into debt. The error was specific to the build, but it only occurred when you lost. But yeah the debt loss could have been explained better and we plan to change it so that you dont lose immediately. Also, the fact that whether you survive is up to chance is true to some degree, especially when you dont know whats going on, so we will try to address that too. Additionally , whether the hero dies or not is determined by his survivability. Thanks for trying the game out and for your feedback!
f2ptach
Creator of
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Hi, I was one of the collaborators on the project and thank you for the feedback. The selling mechanic is definitely a bit tedious and we are gonna fix that to be a simple right click. The point of the game is to get as much money as possible, which in turn means you are trying to survive for as long as possible by balancing the war going on, which you can check by looking at the map. You cant allow the enemies to take the main city, therefore you must equip the heroes to successfully attack the outposts if the enemies get too close, while not allowing them to take all of them, since that would mean that you also lose. Also you cant get in debt, which can happen if the hero sells you too much stuff - which you always have to accept ( like an NPC would). If you have any other gripes or questions, please ask. Once again thanks for trying out the game!
