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A member registered Aug 02, 2024 · View creator page →

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Thank you for such detailed feedback! I agree that the game needs clearer explanations of how things work. I'll consider it in future updates.

To clarify a few mechanics: Tanks only spawn at night and die in the morning, dropping another instance of an exit key. So that key can be used instead of finding one in the "Mushroom world".

Regarding multiplayer: LAN is currently the primary supported method since maintaining dedicated servers requires significant resources. However, you don't need to be in the same room to play together! You can use virtual network services (like Zerotier or Radmin VPN) to simulate a LAN connection with your friends online. It's a common way to play LAN games online, though inconvenient.

Thanks again for your feedback

Thank you! That's an interesting idea, I've already thought of similar concepts before, so it's possible! Anyway, all in good time.

Ah, I see. I just found it. Yes, indeed, there are animation files and even stub code for the dances, but I didn't make them usable.

I'm not quite sure what you mean. Do you mean dancing in the game? That's not currently possible, but if it's an idea for a feature, I can implement it

Hi! Haha, I didn't think anyone would want to enable those debug options, but basically, you can auth with the password "123"

Wow, thanks!