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EzPizza

21
Posts
A member registered Jul 05, 2025 · View creator page →

Creator of

Recent community posts

I really like the game, but isn't every second cell unreachable, when I can only move diagonally?

I just noticed that I've been playing your post-jam update, but I'm sure the jam version was also amazing

I'm pretty sure this is my favorite game from the jam!

Too bad I didn't see it in time to vote, but I'm glad it did well. :)

Very cute pixelart, creative idea and lots of fun! :)

Thank you! :)

You know that's an interesting point you're making, because I actually tried to do that. I previously had the sign off to the side, but then I did some playtesting with friends and they missed the sign, because they didn't want to let go of the boulder. So then I moved the sign to the middle of the road, so you're forced to move the boulder to the side where it could rest, so you have some time to read. Could you elaborate how you would place the sign?

I love the presentation with the chill music and how rewarding it feels to have all those coins pop up :)

Wow, thank you for the nice feedback and for even playing it twice!

Yeah, I wish I would have had time for more, especially the lack of a proper ending is bothering me too

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Nice polish, even including an upgrade system and it feels very rewarding when you dodge a bullet at the last moment

My total time was 154.54 :)

I love the pixel perfect collisions that make it feel totally fair when you mess up. I also like that the burts of air are a very unique movement mechanic

Awesome game! It's a nice twist to play as the mechanic and it also plays well once I understood the mechanics (no pun intended)

Awesome game! I especially liked the atmosphere created by those fireflies and swinging lanterns and the combat was pretty solid as well. I didn't quite defeat the boss though

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I like the chaotic (in a good way) vibe of the artstyle and music! The mini games remind me of Wario Ware and the guy even looks a bit like him :D

I ran into some "Uncaught RuntimeError: null function or function signature mismatch", but only after the 4th or 5th level (the one with the parkour). I had fun anyway and the game feels very polished! :)

Ah I see, I'll try it again later to beat my previous run :D

I had a fun time, but damn, those fire enemies and the boss are really hard, so I haven't been able to fully beat the game

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Feels very cozy :)

It took me a minute to figure out that resources are collected on placement, but then it was a nice little puzzle game

Very nicely polished and I had a lot of fun! I sucked at it, but still it was fun

Thank you :)

Yeah, it's a shame I started on a different game idea first, so I couldn't fit more play time into this one.

Me too, because I couldn't figure out how to get to the next platform only by climbing

The game looks nice and I really enjoyed the upgrade mechanic! Also props for making the sound effects with your mouth :D

But I have some questions: I understand that "space" is used to collect wood, but what does "e" do? Because I think I saw a hint to press "e", but I didn't see something happening.

And then I accidentally built a fence, but I didn't see the point in that so it kind of felt like I was wasting wood. Is there a point to building the fences?

I'm sorry, I couldn't figure out the controls :(

I see there is some cyrillic in your game's description, but I don't have a cyrillic keyboard layout