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Eysp

33
Posts
6
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12
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9
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A member registered Jul 24, 2020 · View creator page →

Creator of

Recent community posts

Exiting is now fixed, I had some problems uploading at the last second and apparently didn't realize I broke it.

My intent with the reloading was to make combat more about the time sink than any sort of aim or skill - "is it worth the time it would take to kill the mummies and then reload, or should I just go around?". I did try in a few places in the dungeon to give you a choice between a short path with mummies and a long path without, and I had the idea after submitting that maybe the mummies should drop a bit of gold, but by then it was too late.

At any rate, thanks for playing!

Exiting is now fixed, I had some problems uploading at the last second and apparently didn't realize I broke it.

My intent with the reloading was to make combat more about the time sink than any sort of aim or skill - "is it worth the time it would take to kill the mummies and then reload, or should I just go around?". I did try in a few places in the dungeon to give you a choice between a short path with mummies and a long path without, and I had the idea after submitting that maybe the mummies should drop a bit of gold, but by then it was too late.

At any rate, thanks for playing!

I could have sworn I did, but apparently Itch unchecked the boxes. I've fixed both the embedded size and the fullscreen button. Thanks for pointing that out

It might be nice to free the camera once the mimic locks in place, but otherwise super fun game!

Yeah, I could have explained things a bit better, and the menus definitely could stand out more. I appreciate the feedback, thanks for playing!

Maybe I should have exported a windows build instead of just the web one. I didn't have issues when I was testing, even on my phone it ran nicely (without the shaders)

The missiles themselves don't destroy the meteors, the explosions where the missiles stop do. It's ripped off pretty directly from the Atari game Missile Command.

Fun art style, interesting concept. Sometimes enemies spawn too close to you , which is rough, but otherwise very well made!

Super cool. Love the art, love the concept. I might have preferred seeing the entire table at once, instead of following the ball, but overall great work!

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I can confidently confirm that you are absolutely doing it right. Thanks for playing!

Super cool game. Love the chain explosion mechanic.

Cool little game. Could do with a bit  more feedback when I or the enemies die, but other than that, great work.

Really cool little game. Genuinely worried about the last decision.

Probably. The game was developed for a 10 day game jam, and I didn't get through all the features I wanted to add, and ran out of time to do all the testing I wanted. Thanks for playing.

Awesome work. I love it.

https://eysp.itch.io/need-a-healer

Awesome game, loved the simple art style and sounds

I'll be honest, I don't love the themes in the vote... If it's one of those I will probably go do a different jam. I feel like at least one or two of the "other" responses would agree with me.