Well it is sort of amusing easy and amusing hard, there is this patch of grass which seem to be blocked by fences, it is on this patch.
Eyf
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Found the mold, during this seemingly endless search I sort of had a long time playing around with the combat system. Though nice I see possibilities to improve it without breaking too much.
One point I noticed is when Hitomi uses magic guard she gets a shield, some MPs and one or two TPs. The player has no way to spend this TP they are lost. Now here is an idea Hitomi get's a temporary stance. The temporary stance ends when a specific codition is met.
One such temporary stance could be spell barrage, the next spell she casts is inflicted on all enemies. The stance ends when Hitomi casts a spell.
Another could be artisan focus, the next spell is has 100% crit chance. The stance ends when Hitomi cast a spell.
An supportive stance could be paralising aura, all enemies can not attack until one of them is hit. The spell ends when one enemy is hit by an attack or a spell.
Now the question is what use would that have. A synergetic.
Yoshiko does a taunt, hitomi magic guard.
Yoshiko goes crusader stance, Hitomi magic guard
Yoshiko does guard, Hitomi throws a heal on Yoshiko.
Yoshiko does a power break, Hitomi magic guard.
Yoshiko does a taunt, Hitomi magic guard.
This could be done until Hitomi has a tps for a stance.
Kaboom.
Overall it is just an idea.
Been playing the game for a while it is definitly enjoyable and fun. There is humor to be found. However I am stuck in the slums concerning the mold and can't find it anywhere. One half I found in the pile of rubbish in one house yet the other is missing. If it is in the sphinx house in a table I can't pick it up.
BTW I also like the art