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extrafantasygames

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A member registered Feb 07, 2018 · View creator page →

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No plans for a mac port currently. Sorry!

Sorry, I kept an eye out for it but it went to spam. I've sent the sketches.

Sorry about that. Glad to hear you liked them. Email me at extrafantasygames@gmail.com and I'll send you the sketches.

Yeah it's just visual. There isn't a benefit to the different foods, that mechanic didn't make it in.

It should set to cartoonish if you enabled it. You'll see when she wakes up. Ivan's mom is also cartoonish, so to make sure it worked you can check on her.

Thank you! Glad to hear you like it!

Thanks! I appreciate the feedback

Thank you for the report, I have patched the game. You can re-download it and it should work fine.

Thank you for reporting this. I'll get it looked at.

No, sorry. With the quarantine I'm not getting a lot of time to even work on the PC version.

The only fix I can suggest is pressing F1 when you start the game and selecting full screen mode. Then restart the game, it should load in fullscreen.

Awesome. I shrunk it a ton and was still having trouble. It could be user error.

Tool keeps crashing, the message I get is:

Interpolate 1 frames
The testing model weight is: ./model_weights/best.pth
Framerate Index: 2
Traceback (most recent call last):
  File "my_design.py", line 79, in render
  File "my_DAIN_class.py", line 469, in RenderVideo
  File "my_DAIN_class.py", line 202, in interpolate
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "networks\DAIN_slowmotion.py", line 129, in forward
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "site-packages\torch\nn\modules\container.py", line 92, in forward
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "site-packages\torch\nn\modules\container.py", line 92, in forward
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "MegaDepth\pytorch_DIW_scratch.py", line 24, in forward
  File "MegaDepth\pytorch_DIW_scratch.py", line 15, in forward_prepare
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "site-packages\torch\nn\modules\container.py", line 92, in forward
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "MegaDepth\pytorch_DIW_scratch.py", line 28, in forward
  File "MegaDepth\pytorch_DIW_scratch.py", line 15, in forward_prepare
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "site-packages\torch\nn\modules\container.py", line 92, in forward
  File "site-packages\torch\nn\modules\module.py", line 541, in __call__
  File "site-packages\torch\nn\modules\batchnorm.py", line 81, in forward
  File "site-packages\torch\nn\functional.py", line 1670, in batch_norm
RuntimeError: CUDA out of memory. Tried to allocate 504.00 MiB (GPU 0; 4.00 GiB total capacity; 2.32 GiB already allocated; 201.86 MiB free; 452.36 MiB cached)

You're welcome!

No, it's the same game, I just needed a separate page for it.

The game has been patched. If for some reason time gets stuck, you can step into the grassy patch above the shop and move time forward 1 unit.

Sorry to hear that! I'm working on a fix, it will be deployed in the next couple days. Thanks for your patience.

I hope you enjoy it!

(1 edit)

Look by the lake, there are small plants with blue dots. Tough to see.



Arrow keys only, sorry.

Not that I know of, but shoot me an email at extrafantasygames@gmail.com and I'll send you a code for free, just because.

It's about 1 hour, longer if you play the DLC and do NG+.  Turn based combat.

Huge response these last couple days. Please rate the game if you enjoy it.