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explodi

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A member registered Nov 07, 2016 · View creator page →

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Hello, you're actually correct about this problem.  To mitigate this, we've  adjusted the fertility rate to OECD standards (instead of a global value) that correlates better with the rest of our simulation parameters that are very western-centric (for now, because we will be having mods that will change this ;)
 
What this means for your city is that the population replacement depends more on immigration, (rather than families having children) and immigration also depends also on affordability gate. So depending on the scale of your city you could see a cascading effect more true to real life economies: aging population that is not getting replaced, producing empty flats, producing more supply and better prices.

At the same time, the ever-rising prices and affordability crises can still happen, and actually, we do want it to happen as this is also a real world scenario. But it was totally off-balance.

We are still observing the problem and getting feedback from players doing different city builds so this is something that we will continue to improve upon.

Yes, there will be market intervention tools. I'm actually mega excited about this feature but I don't want to spoil the surprise 🙃

Hi there. Thanks for the feedback, I'll adjust the tutorial.  I think you are correct, single home construction times are off. We will review this for tomorrow's build. 

You should get a Steam key in your inbox soon... thanks for playing ! :D

Maybe you are missing the gstreamer library. Does this command work for you?


sudo pacman -S gstreamer gst-plugins-base gst-plugins-good gst-plugins-bad gst-plugins-ugly gst-libav

Hi we just fixed a bug where in some installs, the database directory was not created. Hopefully the new build is working for you :) 

Glad to hear it :) You will be able to change the pension amount in future versions. 

I have submitted binaries to microsoft for malware scanning. Hopfully the defender issue goes away soon. Meanwhile, you could try running the game using the itch.io launcher

Oops. I just found a bug that was preventing office buildings to have companies. Please download the new build :) 

It looks like something that can be fixed... I am looking into it right now... if it's possible, can you add more logging context? since you started the game till you see the blank page.

Might be that you require to add more housing so younger immigrants appear in the city. You can check the median age of citizens in the "Stats" menu. Please note that is also necessary that the homes of workers is connected via road to the factory. You can probably also increase the taxes to recover funds. 

I'm trying to think how the interface can aid a bit better in solving this kinds of problems. Expect an update soon :) 

Oh also, I just published a small text that can guide you into how the simulation works. http://microlandia.tubatuba.net/simulation_details Please feel free to let me know if you still don't manage to reach economic balance, so I can perhaps investigate if there's something wrong with factories.

What version of windows are you using? So I can submit the binary to windows malware analysis and hopefully remove this warning

Can you try installing the libwebgtk library?
 sudo apt-get install libwebkitgtk-6.0-4

Hi, this is definetly a false positive. I will look into this today, most likely the issue es that the binary is not signed.