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A member registered Sep 04, 2022 · View creator page →

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Dang, inspiring! you still work on it post jam. Now looks more polished than previous.

Only small part though, when I die I still spinning, other than that I love how you make it bounces. This is mobile-game worthy as well.

HAHAHAHA, hilariously serious! This art can go very far! It has kawaii sense + unique harmony. Good job :D

Is it only me the screen is small at top right? Other than that you nailed the theme spin to win really well

Longest playtime I spent playing entire game jam! I still waiting when I can start cooking the spagetthi though XD

Thank you! You can achieve the BGM if you use midi, and changed the tune + drum. The transition can be better but yeah time was an issue. And thanks for playing!!

Same goes to yours!! Tutorial and gameplay to end is top notch!

This is how a good UX can make players complete the game. Thank you for stating 15 mins gameplay I really did complete the game!!!  Most excellent tutorial and directionality I've played!

Thank you! yeah I was trying to do a little weido kind of UI (I'm mainly a UI/UX of software company, so coming here doing arts after so long retiring game dev)

Thank you for playing! Yeah, the problem about creating a tutorial is it takes a long time xD

oh no I don't have a mouse to right click (i'm using macbook on a lap now), I failed few rounds in the beginning. I think it would be nice to an option for keyboard as well.

Great job anyway!

i actually enjoyed and played pretty long for this. Great job, I loved how polished you design the arcades, especially gacha machine!!

A few comments: 

1. I'm using lappy mostly so sometimes I do not notice some mouse requirement, spent first 5 mins mashing keyboard. Simple tutorial would be helpful
2. I wish there are more mechanics, making me enjoying the randomness and gachaness of my raccoon ball! The ball can also be coloured, so I can try hitting it.

RAWRR

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Completed!
Also whoever did the arts, deserved a hug. Legit handrawn watercolor!!

p/s: I can only spin to cretacious era? D:

lmao if I spin too fast I became crispy fried shrimp hahaha. Great game I enjoyed so much, I can't even get to top 10 gg

I think the game would be fair if every arts is circle, like the level 2. Level 2 is much easier than level 1! it's a rotational art which is great, just I'm not sure how to beat lvl 3, that's a torture hahaha

Generally instead of you getting spinned, it's the camera background spinning, pretty easy to control (left and right). Further mechanics could be introduced!

This is a very smart CRT shader/post process, it looks like a TV!!!! Brilliant typing game, I finally found a totally different gameplay!!

How to get rid of the monster when it's attaching you?

It's a word spin aka rizz simulator. lolol I had a lot of fun with 5/11

You made everyone completed this game thank you so much for not making it so difficult!

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Bro became not only completed game jam smartly, but also became the Shakespear of game theme.

My only struggle is playing this game with mouse pad haha.

Strong game, the in game is far better than the cover. So basically it's a reload conscious game.
What I would suggest to add is a indicator in game like reload with R,  press E, F etc hard to go back once you are on full screen. Overall, great gameplay!!!

This is very very good, although I feel bad being killed by beaver! My only wish was not to restart all over again if I died at 2nd or 3rd stage.

Audio is extremely good, like every single UI movement have SFX and it makes it look super polished. I think so far you are the only one that makes spinner gives 3 attack. That makes the player divides the spinner into 3 section.

Not only that, the heal & block mechanic is pretty interesting twist!

Heyy, I played your games very smart!!!!!!!! I want to try puzzle games like yours one day. I do like math but idk how to think like a puzzle maker.

Thanks for your feedback anyway!

Thank you so much, I'm about to retire game development and really feel like experimenting different artstyle with limited color, it works. Most importantly the dev behind me is the one behind the game loop! Kudos to them. 

Thanks for playing the game we really appreciate your feedback. Yea we realized especially weapon going so fast, it became a secondary struggle to catch. I think I might add a button stick to it's place, and a wire that connects to the weapon, as indication.
Thanks again!!

This is unique gameplay, 10/10 on the theme creativity though I do think the art could be more interesting.  This game need legit mouse skill.

Highest I rated so far, ngl. I wish you answer me, coz I wanted to do puzzle game as well, how did you come out to do smart puzzle game like this? Like how to do puzzle game for a game that is smart?

I spin more to bankrupt than I win ahahha.... You made me realize I should never do gambling

Art is so polished, gameplay is also pretty easily to understand. Just the repetitive sound a little bugging me, it would be best if you can just run certain piano chords, that would certainly make this game cozy! Oh and wind /chilly sound as well. 

Cozy! at first I was like idk what to do with this octopus, are they villain? but they are smiling though. I just build more octopus turn out they are the source of electric. Putting that 999 is good! so I know when to end.

This banner is happiness.

btw, artwise, this is first time seeing someone superimposed / blend paperlike with pixel arts. What a smart technique.

1. Smart implementation of the arts using 70 artstyle
2. Sound reminds me of returnal. Very good gameover
3. The ring layer defense is original! Loved it

We have almost similar theme (tower defense)!

Dang such a simple idea and execution but very addictive!!! The first slot trickyness annoys me, haha

By far, this is the best "spinning" concept I played, the soundfx & the feeling of swaying by the spinning is really the best. However, idk why it stucks here I pressed everything nothing works

Good job for getting trying!

Anyone managed to get 8/8? I was so close to finishing the game... 7/8 haha

This gameplay legit make me play 15+ minutes.

Few UX comments: 

  1. there are too many variations might be hard for me to compare. number is fine but indicating low or high would be best. So I don't need to do maths. 
  2. Also in general the points in total would I be at high average or low average or top notch.
  3. Give some option to reroll at least 2-3 features, I got quite far, then suddenly super slow made me die is a bummer XD

Great game overall, you made it smart by making the game round not too messy!

I got fired.... :( I thought I shouldve already gotten a raiseee haha

How to go to the next day? I finished gambling and drinking. I'm oversinning without sleeping XD

This is FABULOUS HAHAHAHAHAHAHAHAHAHA

I legit laughed so hard at the ult, not only you get dizzy irl, you get to use vomit as your special weapon. Unique!!