This thread is idk. Just to showcase some of my stuff


The car. It hums. The car. It breathes. The car. It salivates. With Siderosis the mechanical world is open to you. Feel the machines, understand their heartbeat, touch their emotions. With high Siderosis you will be able to feel the machine god and understand what he wants. With low Siderosis? Good luck fixing your car when it breaks down.

The shoes were red, the breath is nauseating, the texture of the door is uncanny, and the sound from the hallway is reverberating. Radar just knows about the living and the touchable through senses. With high Radar, your ability to see the world will be invaluable - you will understand what is before what even happened. With low Radar however, you are blind to the world. Completely and utterly blind.

You are gonna die! Someday - And you will keep on rethinking your afterlife, how much of a wimp you were. With Chemical-Mori you will live an actual life. One with actual pleasures, one with an actual reason to live! Chemical-Mori allows you to be the life of the party and be remembered by all... That is, if you don't die of a heart attack first.

You should have quit by now. Your body sent the memo. Your brain signed it. But somewhere along the nervous system your grit burned that fucking paper down. You can get punched, beaten demoralized and even be near death it doesn't matter, with grit you will not fall. But be careful the higher the grit the more you will search for the high of seeing people trying to break your wall, and sometimes they carry hammers

Your body knows things your brain hasn't figured out yet. Self-Puppetry is the hand that catches the glass before you saw it falling. The foot that finds the ledge. It's every muscle memory you never practiced, every dodge you didn't plan. High Self-Puppetry will make you so agile and coordinated that picking up new skills will be a matter of interest only. However the higher it the more your own body will move more than your mind or morality does
Rafael has 18 voices in his head. Not the scary kind. The kind that tell him to run when he should stay, kiss when he should think, and overthink when he should just shut up and act. Skills are how Rafael sees the world, how he processes every conversation, every fight, every awkward silence in the car at 2am. They're not stats on a spreadsheet. They're loud, opinionated, and they disagree with each other constantly. Every skill wants to be heard. Not all of them should be
I'll be showcasing one new skill every day. Starting with:


Your flight or fight or fuck. Innerpöwer is the part of you that doesn't ask permission. It's the fist you didn't know you were clenching, the scream building in your chest when someone tells you to sit down. It makes you go above and beyond, past the point where smarter people would stop. Sometimes that's courage. Sometimes that's stupidity. Innerpöwer doesn't care about the difference. It just knows you're not done yet