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Exile152

31
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A member registered Jan 10, 2019 · View creator page →

Creator of

Recent community posts

This thread is idk. Just to showcase some of my stuff

After demo updates, text has been updated, now there is a clear hierarchy of WHO is talking with color and indentation

WE HAVE BACKGROUND AND UI NOW

Still being tested still...

The 3 main resources

Money - You buy stuff with it
Time - A flexible one, you can only do or see certain thing on the correct time
Life - The more? The worse. Let 2 of them reach 20 and it's game over

MADE NEW DESCRIPTIONS

Here is a sneak peak on Chemical-Mori

SIDEROSIS

The car. It hums. The car. It breathes. The car. It salivates. With Siderosis the mechanical world is open to you. Feel the machines, understand their heartbeat, touch their emotions. With high Siderosis you will be able to feel the machine god and understand what he wants. With low Siderosis? Good luck fixing your car when it breaks down.

Now it looks cool, text is for sure done now

Which means time to focus on other stuff

Working around character creation, currently it's
Functional...
Not pretty yet but it works

Basically you choose what you are good and what you are bad
Called Geniality and Blind Spot

Tweaked so it's less in your face

HELL YEAH now we have SHADERS

RADAR

The shoes were red, the breath is nauseating, the texture of the door is uncanny, and the sound from the hallway is reverberating. Radar just knows about the living and the touchable through senses. With high Radar, your ability to see the world will be invaluable - you will understand what is before what even happened. With low Radar however, you are blind to the world. Completely and utterly blind.

Testing the rolling hud, and yes i have no shame in admit how much i love Esoteric Ebb approach to it, i love the minimalistical hard colors approach a lot so am trying to apply it to my work


CHEMICAL-MORI

You are gonna die! Someday - And you will keep on rethinking your afterlife, how much of a wimp you were. With Chemical-Mori you will live an actual life. One with actual pleasures, one with an actual reason to live! Chemical-Mori allows you to be the life of the party and be remembered by all... That is, if you don't die of a heart attack first.

Who would have guessed a text box would take so long to make? Anyways It's looking mighty sharp right now!

GRIT

You should have quit by now. Your body sent the memo. Your brain signed it. But somewhere along the nervous system your grit burned that fucking paper down. You can get punched, beaten demoralized and even be near death it doesn't matter, with grit you will not fall. But be careful the higher the grit the more you will search for the high of seeing people trying to break your wall, and sometimes they carry hammers

Rounded edges are God's gift to earth

Messing around with lights, trying to find a sweet spot, oh yeah also ui in development

Thread of General look of the game

I'll be posting here instead of generating ten thousand threads, this is entirely for showcasing how the game is looking

Currently messing around with shaders


SELF-PUPPETRY

Your body knows things your brain hasn't figured out yet. Self-Puppetry is the hand that catches the glass before you saw it falling. The foot that finds the ledge. It's every muscle memory you never practiced, every dodge you didn't plan. High Self-Puppetry will make you so agile and coordinated that picking up new skills will be a matter of interest only. However the higher it the more your own body will move more than your mind or morality does

Night Time Created

Day and night cycles are being added to the game, currently testing how to make it more smooth

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There we go, now characters can express their opinions at you!
Also stat bubbles are now colorful

Skills : The way you interact and see the world

Rafael has 18 voices in his head. Not the scary kind. The kind that tell him to run when he should stay, kiss when he should think, and overthink when he should just shut up and act. Skills are how Rafael sees the world, how he processes every conversation, every fight, every awkward silence in the car at 2am. They're not stats on a spreadsheet. They're loud, opinionated, and they disagree with each other constantly. Every skill wants to be heard. Not all of them should be

I'll be showcasing one new skill every day. Starting with:

INNERPÖWER

Your flight or fight or fuck. Innerpöwer is the part of you that doesn't ask permission. It's the fist you didn't know you were clenching, the scream building in your chest when someone tells you to sit down. It makes you go above and beyond, past the point where smarter people would stop. Sometimes that's courage. Sometimes that's stupidity. Innerpöwer doesn't care about the difference. It just knows you're not done yet

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Yeah not baad, but hmm needs a bit more flavor



FINALLY ITS STARTING TO LOOK GOOD

Doing more small adjustments



Messing around to make a more Esoteric Ebb kinda text box for my game

(2 edits)

Clothing change is now possible allowing for a more dynamic gameplay and immersion

All adult characters will have both nude and clothed options

Some might have various different clothing options





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Yo first post, anyways this game will take maybe 1 or 2 months to have a proper vertical slice, posting as much as i can of the dev of it