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A member registered May 09, 2020 · View creator page →

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Go to your config.json (MPN directory -> Madness Project Nexus_Data -> Custom Stuff) and set custom stages to 0

correct, you just have to wait a while for the game to load and dont click anything

no but you can teleport to the outro and imprint

my MPN2 is version 1.01a (The full version)

Full? More like, the pirated version :|

Not possible, sorry

I'm gonna unprivate it in a few hours, we're getting ready to update the mod to full M:PN release

So I've looked into Harmony and unfortunately I think it wouldn't work with my mod.

Limits of runtime patching

note Harmony can't do everything. Make sure you understand the following:

  • With Harmony, you only manipulate methods. This includes constructors and getters/setters.
  • You can only work with methods that have an actual IL code body, which means that they appear in a dissassembler like dnSpy.
  • Methods that are too small might get inlined and your patches will not run.
  • You cannot add fields to classes and you cannot extend enums (they get compiled into ints).
  • Patching generic methods or methods in generic classes is tricky and might not work as expected.

Some of the limitations here wouldn't allow my mod to function without taking away features.

Oh :0 Thank you, I'll look into it!

The mod is not updated yet

Can confirm, you can't install the mod to pirated version or demo version. It only works on the Beta.

Hi. The game crashed because the mod was outdated at the time, and didn't work with the new Arena Mode update. I just updated the mod today, you can try to install it again, this time it should work.

Actually, nevermind this post. I sat down with my free time today and got it to work. I am gonna test it further tommorow to look for bugs and then will release an update, so stay tuned! :D

I will tell the full story in detail in the next devlog, which I will post when I will updaye the mod.