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EWhy3D

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A member registered Jul 16, 2024 · View creator page →

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Hey thanks for your interest <3
To answer your questions, I gotta be honest I'm not sure about quest compatibility. It's not something I've ever tried so I really couldn't say. So sorry. As for what's next, I have a non-zoid protect I wanna get done first (it's a dommy mommy robot girl), then after that my next zoid will probably be a wolf, either command wolf, or konig wolf, I'm still deciding.

And thank you too. And I'd totally love to do more Zoid gals in the future

Yeah I sent the files to my friend and they weren't having any issues with the eyes either. All I can suguest is remaking the project from scratch and trying again with a new upload. That, or manually repositioning the eyes so that the rotation states look good. But other than that I honeslty have no idea, sorry I wish I could offer more help.

Would you happen to be using eye/face tracking? Other than that, is the blinking still working, and do the eyes still move around and look at things when they're out of the head?

Hmmm yes very strange. I just did a test on my end with a fresh project and wasnt able to replicate the issue. If you're sure the Eye Look setting match the values in the image I posted above, the next thing I could suguest is checking to make sure that the eye bone armatures rotation match the values below.

Oh damn that's no good! If the pupils are misbehaving then the first thing I can suguest is having a look under the avatar descriptor, and in the eye look drop-down, check to see if the Rotation States match these numbers.