Thank you!
I do agree, I think there is something fundamental missing from the core gameplay loop. Right now I suppose there isn't much separating it from any other generic runner.
I greatly appreciate you taking time to help!
Hello!
I am looking for feedback on my very first game attempt, Toad Runner. The premise is essentially the arcade experience of Frogger with the unpredictable obstacles of a 3D infinite runner. I liked the idea so I built this prototype.
This is my first foray into game development and Unity, but not programming. I do want honest answers, but I feel compelled to mention it.
What I'm looking for:
Thank you, and I look forward to reading what you say!
Project: https://evilfrenchguy.itch.io/toad-runner-prototype