This sounds amazing, definitely need to kick the tyres on this!
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I would like a clarification regarding the Old Gods. 2-4 words are listed in the Domain section.
Is it the case that the Domain is defined by all of the listed words, or is the idea to select one word to be the Domain for the Old God?
Loving this, it may well be the game that I didn't know that I was looking for: Superheroes and Space Opera are two of my very favourite things.
The specific vibe I'm getting is Legion of Super-Heroes on a Star Trek.
I really appreciate how much of the implied setting is packed into the small space and the laser-focus of the mechanics on creating the right feel for an optimistic and pulpy game where the PCs can go where no human has gone before and face any challenge they encounter.
This may end up as my go to for pickup games!
- Infinigrad Freelancer
- Troika! with the City Running Troika supplement
- Forthright (Sanctuary rules would be great for the Home Base)
- Vagabonds of Dyfed with the Dortoka city-building supplement
On page 12, the first paragraph of Engineers of Clay, Steam, and Oozes ends as follows:
Magickal energy and transformation to oozes can be performed by instinctual emotion cal
How is the sentence supposed to end?
Just had my first pass through Seeds of Rebellion and I like what I see. I appreciate both the simplicity of the system and the laser-like focus of the mechanics on the themes of the game and the experience it wants to produce.
I am considering using it for running the Our Vale of Discontent setting as it seems an excellent fit, especially given the very similar takes on magic as well as the theme of rebellion.
I have recently discovered Our Vale of Discontent and I'm quite excited about it.
I'd love to read what others have done with it or what they are thinking about doing with it.
The obvious thing is to run it with the OSR/5e system of choice, which I have definitely considered.
However if you go for a campaign frame focused on a particular faction, it could be advantageous to use a system that thematically and mechanically brings out relevant aspects of the setting. For example:
- A campaign where the PCs are members of the KRRKT resistance would be a great fit for Seeds of Rebellion which is all about freedom fighters whose magic is powered by emotion and memory. An alternative option would be Comrades which is about life in the revolutionary underground.
- A campaign centred on the Fwoom or Drpock would work well with Beat the Boss which is all about labour and community organizing.
My suggested games are all Powered by the Apocalypse, FYI. Any other suggestions?
I'm wondering if there is a text file or pdf available for this, as I have no idea what to do with either the pod or xml files.
These seem like working files rather than files that can be used immediately by tabletop games.
But perhaps I'm missing something, in which case some instructions would be handy.
Some errata for you:
Elephant B:5 M:2 S:3 HP:7 Proboscis, Ivory Tusks
Elefant could be a junior version of the Elephant Man whose Ivory Fangs make for enormous canines!
Gelatinous Cube B:3 M:1 S:1 HP:1 Voracious Devourer, Cold Resistant
Doracious sounds like something out of an kid-friendly anime! ;)
My updated spin on statting up the PCs from The Great Molasses Flood based on a closer reading of the rules, specifically choosing listed Traits:
A firefighter and veteran; second-generation Italian immigrant. He has Boundless Endurance and the Secret, “Why doesn’t Lorenzo talk about his older brother Salvatore?”
Superlative Trait: Boundless Endurance
Trait: Always Cautious
Trait: Extra Quick
Trait: Associate (Italian immigrant community member)
Secret: “Why doesn’t Lorenzo talk about his older brother Salvatore?”
A sailor and veteran on leave. He has Uncanny Insights and the Secret, “Why does Sam stay at sea despite the difficulties and limitations?”
Superlative Trait: Uncanny Insights (where is this defined?)
Trait: Associate (fellow sailor on leave)
Trait: Extra Aware
Trait: Extra Coordinated
Secret: “Why does Sam stay at sea despite the difficulties and limitations?”
An activist for the Socialist Party of Boston. She has Inner Peace and the Secret, “Why did Harmony come to Boston?”
Superlative Trait: Inner Peace
Trait: Extra Convincing
Trait: Associate (fellow Socialist Party of Boston member or sympathiser)
Trait: Extra Knowledgeable
Secret: “Why did Harmony come to Boston?”
TBD: Negative traits, Skills, Quirks and Ties, not to mention Resources/Setbacks and Edges.
Is this on the money or have I missed something?
Thanks for the response. Good to know that there will be copies available for those who want them.
Given that I'm based in the UK, I hope there are some UK-friendly options available so I don't have to worry about international shipping costs. Also about things getting lost in international shipping, which I have experienced more than once in these chaotic plague years!
I think you should be looking to take inspiration from your favourite hardboiled crime media, whether books, movies or TV.
Off the top of my head, the following come to mind:
* The Sopranos
* The Wire
* The Shield
* Any amount of Quentin Tarantino movies but especially Pulp Fiction and Reservoir Dogs.
* Classic noir fiction by Raymond Chandler and Dashiel Hammett
* Some personal favourites of mine include Smokin' Aces, and Shoot Em' Up.
I've tried logging into Canva and then going to your link again but I'm still not getting an Edit option.
I think you need to share a different link for use as a template or perhaps you need to publish it as a template.
I'm not a regular Canva user so I don't know exactly what the solution is.