Recent community posts
Congratulations on the Push version.
I'm curious about the choice of system. Was it motivated by the Push jam or were you already considering the Push mechanics and if so, what makes it a good fit for Adiotopia?
I'm curious about what the inspirations for this game are.
It seems to me that Numenera and Destiny both match the implied setting pretty well.
Going in a different direction, I can also see possibilities for Princess Mononoke and Nausicaa of the Valley of the Wind.
On page 12, the first paragraph of Engineers of Clay, Steam, and Oozes ends as follows:
Magickal energy and transformation to oozes can be performed by instinctual emotion cal
How is the sentence supposed to end?
The first challenge that presents itself on looking at this setting is what to run it with. A few options come to mind:
- Leaning into the Space side of the setting, Solar Blades & Cosmic Spells is worth a look.
- Alternatively, if you want to learn into the Western side, Haunted West is an option.
- If you want to get all story-gamey with it, Sorcerer would be an interesting choice where the demon is the ember in your gun.
- An old-schoolish option would be Dungeon Crawl Classics with Galaxy Black layered on top for extra science-fantasy goodness. The embers of the Old Gods are effectively Patrons of the Fourth Galaxy.
- Finally, what about Death in Space!
Would love to hear what others are thinking about running this with.
Really appreciate the A5 version having just spent a weekend laying out an A5 perfect bound booklet from scratch, I have a whole new outlook on what it takes to produce something like this.
Think this is the first time I've stumbled across an IF game on Itch, bravo!
Autonomous and Suzerain don't seem to be political realities that can co-exist in the same polity, but that's semantic quibbling.
I got curious enough to run the blurb through Google Translate:
Autonomous is a simple formula for those who want to experience a quick adventure. Whether to explain to someone who knows little about RPG, or to play a quick solo adventure while waiting for service, Autonomous is an excellent alternative.
The Autonomous system simplifies dice rolls and allows any topic to be tackled with ease. Is a cyberpunk adventure what you are looking for? A hunt in primal antiquity? A fight for survival in an inhospitable place? Any of these realities is possible and all you need to do is fill the model with the data you prefer.
So many ways to use this.
Since I'm riffing on DCC currently, I can see these as abilities handed out by a Patron with the commensurate consequences, if the PCs push their luck too far.
Also weird abilities possessed by monsters.
Loving this, it may well be the game that I didn't know that I was looking for: Superheroes and Space Opera are two of my very favourite things.
The specific vibe I'm getting is Legion of Super-Heroes on a Star Trek.
I really appreciate how much of the implied setting is packed into the small space and the laser-focus of the mechanics on creating the right feel for an optimistic and pulpy game where the PCs can go where no human has gone before and face any challenge they encounter.
This may end up as my go to for pickup games!