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etymological

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A member registered Feb 10, 2019 · View creator page →

Recent community posts

Really enjoyed this! 

I do wish there were a way to quickly transfer materials to the workbench without dragging them (like by double-clicking/tapping, perhaps). Dragging with my mouse is sometimes slow and jerky, like it doesn't consistently register the movements.

On desktop (Windows, Firefox) - everything I buy/sell is sold in pairs and I can't sell just 1 of anything if I have 2 or more. Is that how it's supposed to work?

I can't seem to eat even 1 banana before the time runs out, no matter how fast I click (or press space).

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Solid start! I played through to about where the current content seemed to end (Hypnosis?), and I'm looking forward to further updates. It reminded me somewhat of the early stages of Universal Paperclips, or perhaps a bit of Wigmaker, but I think it stands well on its own.

Just echoing other reviewers to say that I enjoyed the concept and the core gameplay, and think it could be quite good with more development time.

I want to like this game, but I'm running into problems and I can't tell if it's because the game is buggy or because I don't understand what I'm doing. (Like, sometimes I can't interact with any of the tiles - I can't place, delete, or pick stuff up. I don't know if there's some resource I'm not noticing, or if it's just not running well on my browser.)