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Ethan

14
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6
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A member registered Feb 25, 2020 · View creator page →

Creator of

Recent community posts

Wow, thank you! I’ll send you a DM on Discord (my username is rulebritannia).

Wow, that was pretty cool.

The idea’s solid, it’s definitely not a conventional type of game.

I think maybe some sound effects would help let you know when the keys switch and which direction you pressed.

Wow! I really like the platforming mechanics, and the wall jumping in your game.

It took me quite a few tries to get to the end but well done :)

The cloning is pretty cool, the enemies were good, I really liked the lasers.

Graphics were very nice, I liked how checkpoints were done as cloning stations, the art for the cloner is great.

Controls feel good except the jump which feels way too short, it’s hard to jump onto ledges and clones sometimes.

Overall very cool game with an interesting idea :)

(2 edits)

Hi! Thanks for your comment.

Yeah, you have to drop down to the ledge slightly above the lava and below the bridge, then double jump to the other side (there’s a platform in the middle).

Most long jumps can be solved with a double jump :)

It was a bit too hard to get walking on ceilings working, but it was a fun idea.

Also for the last really long jump where you climb up the wall and jump to the other side, you have to jump right up the wall (not using your double jump), and then get halfway across the gap and use your double jump to get to the other side.

Afterwards, when we looked at our level, we realised that it was kinda too hard in some places, but oh well :)

Nice, your level is very colourful and is definitely very incongruous. Kind of a shame you ran out of time to make the spike hitboxes smaller :)

I really like the concept of transforming to have different abilities, I think the graphics and sound are very good. Well done!

Nice, I think the disappearing platforms adds a nice sense of urgency, although I think the jump might be too short. The idea of everything flipping upside down is pretty cool, the pixel art is quite nice. Not bad though! I think the animations for the player are pretty good.

Cool, I like how this is different from a conventional platformer because you can switch characters. I think your idea fits the theme very well but could use some work on the movement. Good work though!

I absolutely LOVE your game! I really can’t wrap my head around how you made it so good in just a week. The achievements are very funny, although I couldn’t figure out how to get some of them. As a whole it fits the theme really well and I think the sound effects and the particles really sell it. Overall: 5+ stars

Really fun to dash chomp things, it feels very satisfying. Lining up chomps with the arrows is cool, the sound effects for everything is amazing! The graphics look very nice with the bubbles and slight distortions which really sell the underwater vibe. The movement is a bit annoying sometimes because it’s easy to fall off platforms, but overall it’s quite fun :)

Thanks for playing and leaving your feedback. Yeah, we kinda ran out of time for music. It’s funny because we’d written all the code for background music, but didn’t have enough time to pick something nice :)

I really like the graphics, everything looks magical like it’s from a fantasy novel. The falling particles are a nice touch, and the key animations look very good :) The idea is really cool, it fits the theme really well. I agree with “somin17”, some more checkpoints would be nice because I’m really struggling to get past the second level :(

Wow, thank you! This is my first game jam, thank you for your rating, it means a lot to me :)

I’d really love to rate your game, but unfortunately, I’m running Ubuntu :(

I really like your idea though, I think it really fits the theme, and the graphics are amazing!