Thank you for the compliments! Yes, unfortunately, due to some time constraints, some bugs were not able to be ironed out prior to the submission deadline. We intended to remove the "Close" button on the bouquet arrangement page as it was only meant for testing purposes. The Settings and Credits tabs were initially going to have something, but again, time constraints prevented us from implementing those in! We will definitely keep your suggestions in mind, especially regarding the price limit as we realized there is no clear indication of flower prices in the final build! Thank you for your feedback! :D
EthanLe-hub
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You own a lovely flower shop that was passed down to you by your late grandparents.
Simulation
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This is such a cool idea! The only thing I would say is that I think the light range around the player should be a little larger. By the time I got to 5-5, it became difficult to see when the moving F capsule was nearby. Or at the very least, allow the moving F capsule to move closer to the player. Additionally, I think there should be a larger buffer room for the timing and range of pressing F to land inside of the capsule; the buffer room feels a little too small, which made it more difficult alongside the current light range. Overall, this is such a cool game and a great idea!
