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Ethan Stima

7
Posts
A member registered 95 days ago

Recent community posts

Played up until I beat the first boss, definitely a fun combo of Metal Gear and Metroid. The charge attack on the first boss is odd though as I had no idea how to avoid it. I just ended up tanking and spamming attacks, lol.

Style of the maps oddly reminds me of Far Cry 3 custom maps, so that was a fun bit of nostalgia. Not sure if this is a dual monitor specific issue, but my cursor eventually stopped showing up in the game menu and didn't reappear until I reopened the game.

I think the premise is fun and simple, but the discrepancy between the city/sci-fi theme in the intro and the fantasy/grassland area during gameplay is a bit odd. I think the goblin's outfit fits though, so maybe just changing the tiles and gems would help the style feel more succinct.

Love the color scheme and the dashing around with bombs, breakable walls needs to be a bit more noticeable though.

Interesting concept, but a bit jarring to get into without a tutorial. At least an optional one on the menu would be nice. Making Jerry a bit more expressive would be nice too.

To the point and easy to pick up, but I would like it if the new set automatically came in instead of having to initiate it with the reroll for pacing.

Played the demo for a bit, and it's a charming experience. I think this is a fun take on the clicker genre that has you more involved than simply just clicking. I would like to see an option in which you can view the entire skill tree without having to unlock prior nodes for the sake of planning out builds/what to get first. Well done!