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Estus

47
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A member registered Jun 08, 2020 · View creator page →

Creator of

Recent community posts

Thank you very much. Insane that you would record a video. xD Speedrunnig aspect was one of ideas, that player would improve his time as he "solves" each part. Nice work, you found that tech I wanted to reward player for keeping momentum. Thank you again for kind words!

I like idea for different rooms instead of just ui. I played downloadable version and I did enter deeper stages by pressing start and switching stage number. I enjoyed chains of explosions at lower levels.

I got destroyed by a third contestant. Maybe some info about next opponent could help make better decisions?

Very cozy game, I nailed it first try! xD

I liked texture work, cool idea. I made it to flamethrower guy.

Really cool idea. Gets pretty chaotic at some point with all the clones. I liked puzzles that required moving dead clones.

I survived for 2+ minutes. Nice enemy variety. Maybe pixel shader could have smaller pixels for clarity?

I see we had similar idea! Quite a difficult game.

Never played backpack hero, but this is very cozy.

Thank you for playing! It's definitely popular implementation of the theme and I like how it turned out. I am gonna improve it !

Really cool adventure game. I liked the idea that fireflies would "show the way" through forest. :)

Clean art. Loop is very pleasant! I don't know if its problem on my side, but sometimes when I think I clicked on a sprite of vampire there is no reaction.

Its me, Warioo! ohoho

Cat puzzle destroys me each time, but it has a cat in it so it gets a pass! 

Interesting idea with upgrades. Visuals are really nice to look at. :)

You got there really cool mechanic. Simple and really addictive. Good job!

Congrats on making very interesting game! I really like it idea about duelling through world and dialogue is funny. I would change "Draw" mechanic to have maybe difficulty settings because I struggle immensely to win. :D

Grappling hooks all the way! Next time don't slow down character when he starts jumping and I don't know if it was intentional but some objects were not interactable but appear to be part of foreground. I beat the game by trail and error which was fun because there was no downtime after fail.

Really nice bullet hell. Rewind mechanic looks good!

I like humour and platforming, definitely very old school vibe when it comes to gameplay. :)

Nicely animated, art looks really clear. I could not use abilities 1,2,3 but other than that I got to a final stage. Movement requires precision. The way hitboxes and movement works reminds me of 9 Years of Shadows. :)

You need to press down arrow and jump button/space bar.

Very creative idea! I personally could not save the world but someone else might. :)

8.01s left. I definitely had to try last stage multiple times. I like platformer movement and I felt my neurons fire when I parried a projectile. ( I did not get at first what tutorial message meant)

You can restart game when pressing R. I understand where you might come from with jump boost and longer fly state but I tired to create level where that jump works in your favor. For example you can jump from first gate through second. Yes menu doesn't work it only pauses game, I didn't have time to finish it. :)

I think this is really cool idea that brings comparison with games like Balatro. It is fun to see how complicated those explosions can get.

I really like idea of death management and minmaxing each enemy with best combination of troops, but I felt that sometimes I could win and sometimes I couldn't with the same troops.

Cutscene at the start is crazy. Very polished game. :)

Cute art, enjoyable gameplay. I more puzzles would be interesting.

I would be a terrible roomba. Very nicely made game Good job.

bzz bzz. Simple ,but nice story. Relateable bug.  Overall its one of better games I played where all parts come together to the end. bzz

Very fun idea, I wanted to make something similar :D

I was able to solve a game by talking to people. Finding a killer was a little bit of luck, but I see how I was being led by conversations. I probably spend too many loops exploring town out of bounds xD

Avoiding enemies and collecting ammo is fun in itself, but I sometimes had an issue of enemies spawnig on my position. Aside from that really chill loop.

What was that? O,O

Interesting visual style. Controls took some time for me to get used to, but the game was fun and challenging.

I like the dog, puzzles involving looping and boomerang. Definitely one of the most original approached to the theme in this jam.

At first i didn't knew what to do. As I was finally able to catch a pig and yeet it to the moon I was sold. xD

Fun and polished mechanics and game design. I tried to break the game and wasn't able to. ;)

I got 15pts on my first try is that good?