i liked it! very interesting game! i liked the style, graphics, music, all of them. I think you can add narratives. Also, it could be added that tiles can be joined together "etc. 4$ +4$ = 8$. However, i like it as it is too. The bug for left/right screen that is cutting letters is valid. me too i cant see the money quantity and effects description. they are trimmed
fotomelodios
Recent community posts
fine in sprite, fine in levels difficulty, fine mind-blowing puzzles, very clever game! Bravo. I would wish relevant background music and maybe sound effects to be better. In all other aspects awesome! You can make it even 3d game which may unlock even more tricks. Also, each level may have a story about the rabbit and the hat...
Awesome fantastic game! You can add jumps (obstacles). weird sticks. Colour sticks that can goes to coloured holes. Sticks that may broken if not transfered in specific time. You can add to transfer small puppies, to save people. It may transfer sticks heavier/lighter that some tiles may broken under weight. Tiles that move, tiles that are apperring/disappearing. Enemies that may need to not face. Birds that may try to stick on the stick. So many things.... doors with keys, traps etc. if you need game tester... or level developer....
No, i liked most of them. However, it is like playing without playing. No much options for strategy. So, i am against adding anything more before strategy is fixed. However, i like the game! However, some players may like this randomness. You have random dice, random bonus, random path, random help. Somehow you must make a balance between strategy / fun / randomness, i think. This is m,y opinion. An option for easy/hard level may help too. Most other similar games have a shop that you choose to buy bonus/guns/help based on some points/coins that you have taken. Maybe this helps too. However, please, keep some list of editions between heavy updates that alter the game!
I was playing one of the earliest versions of coup ahoo. I have played many updates too. Earlier editions was easier to take multiple dices and won. Also, it was easier to take multiple 'helps' 5 or more as well upgrades. In the following updates game was much harder to won after 4th or 5th ship. 1) If the game is to be great you must add some strategy to randomness without ruining the fan. eg. some maps? sail options? upgrade options? 2) The GPS ship showing some color spots without explaining what these spots mean. I suppose white spot is the 14th ship (hero). 3) Generally i liked the earlier editions. You added many elements in which i have played the game more than 10 times and almost each time is totally different. 4) GPS ship 1 or 2 times was shown. The big sea bird/cat only 1 time appeared. The Ship help men almost all times were very different. 5) You may add level hardness. add some score eg. time, hit times (based on dots), time of playing, ships you wreck, ship men you had etc. 6) Add PvP dual player mode. This is a must! 7) More over, it can also be a full game as sea/land declaration battle turned base map game.


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