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Eason Shen

27
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A member registered Feb 12, 2026 · View creator page →

Creator of

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An incredibly immersive experience! The horror atmosphere is crafted so well, and I really love the art style. The trailer is truly captivating and immediately caught my attention!

THX for enjoying!! We’re glad that we could bring you an interesting gameplay experience!

THX for enjoying!! We’re glad that we could bring you an interesting gameplay experience!

THX for enjoying!! We’re glad that we could bring you an interesting gameplay experience!

We wish you the best as well! Hope you get a great result, and let’s keep pushing forward together.

It’s definitely a bit brain-teasing haha, but the gameplay concept is really creative and impressive!

Such a unique and creative gameplay concept! The way you use closing your eyes to switch between two worlds and discover enemies creates a really satisfying gameplay loop. It also fits the “Countdown” theme in a clever way!

The mechanics are incredibly well-developed! It’s amazing how you managed to create so many different builds in just four days while keeping such a consistent art style. Truly impressive!

THX for enjoying!! We’re glad that we could bring you an interesting gameplay experience!

This is the most artistic and trippy game I’ve seen in this GMTK Game Jam! The surreal aesthetics combined with the mesmerizing music are truly captivating. At the same time, the gameplay is both fun and closely connected to the theme, leaving a strong impression on me.

Btw, your game's art style is so impressive! I'm definitely going to try it out. XD

THX for enjoying our game and ur support!!

Regarding the game mechanics, we actually do have an information hint mode! You can press “T” to enable it, then hover your mouse over objects to view their functions. The key binding is mentioned in the control hints at the bottom-left corner of the screen, but we agree that it might not be noticeable enough haha!

Simple but fun, and incredibly engaging! It’s pure, straightforward fun.

The art and music are amazing! The simple yet intuitive mechanics, combined with the gradually increasing tension, kept me hooked and made me want to keep playing. I’d love to see more variety in future levels, such as different wheel designs, changing pointer positions, and more color combinations!

THX for enjoying and sharing your suggestions!!!

Regarding the game mechanics, we actually do have an information hint mode! You can press “T” to enable it, then hover your mouse over objects to view their functions. The key binding is mentioned in the control hints at the bottom-left corner of the screen, but we agree that it might not be noticeable enough haha!

As for the level numbering, you can press “Esc” to view the level order and your current progress at the top of the screen. You can also revisit previously completed levels if you’d like. However, we didn’t add a UI indicator for this feature, so thank you for pointing it out!

We really appreciate you taking the time to carefully play and experience our game. We’ll seriously consider your valuable feedback and make improvements!

The art style is highly stylized and unique, and the gameplay design is very innovative! Using an advertisement countdown to represent the “Count Down” theme is such a clever idea.

THX for enjoying!! I really love your cute birdwatching game. XD

Your interpretation of the theme is so interesting! The details of the different bird species are incredibly well crafted, and turning birdwatching into a game is such a creative idea!

A very unique and appealing art style! The countdown mechanic fits the theme perfectly.


It would be our honor if you could check out and rate our game:
https://itch.io/jam/gmtk-jam-2026/rate/4825174

A very relaxing gameplay experience with a charming art style! The countdown mechanic fits the theme of “Count Down” perfectly, and the game is incredibly addictive to play!

A very creative gameplay concept! It combines platforming with roguelike elements, and the expression of the countdown theme is very direct and perfectly fits the theme!

THX for enjoying!

Thx!! Yes, we do have a slow-motion mode! You can adjust the game speed in “Settings” → “Game”.

The art style is so captivating! The gameplay feels very complete and is really fun to play. I can’t believe it reached such a high level of polish in just four days!

So fun, so fun! It’s not just another Vampire Survivors-like game — the combat mechanics are really creative. I think once you master the techniques, you can probably clear the game much faster!

This art style is so cool!! The memory-based deduction gameplay using keywords extracted from conversations is really well done!

Great idea! Maybe the countdown theme was represented through fuel, ammo, and flight distance? The hand-drawn space style is really appealing to me!

Awesomeeeeeee!!!