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EscBoy

5
Posts
A member registered Sep 29, 2024

Recent community posts

thanks man, i appreciate it. i've found a few of your extensions in researching how to put this sort of thing together and it looks like you're a proper king

it was on the latest game maker studio 1, not studio 2


also it's not super serious, i was able to work around it, but it was still pretty upsetting and wasted a lot of time

it did not

the height of the final image is too small, it doesn't seem to go over 291 pixels

using the following code 

screen_save_part_dialog("Your Photo!", 27, 91, 222, 381);

when an alarm is triggered results in images that are the wrong height. is there some sort of a limit, or am i doing something wrong?