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escapade

6
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8
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A member registered May 19, 2024

Recent community posts

Yay, thank you! That's exciting. As a long-time gamer, after more than 30 years of collecting and GMing, I still look for a character sheet first.

That is probably how I would handle multiple applicable bonuses from Specialisms myself. I have done so in other games. It still makes perfect sense, and I don't think the numbers from dice rolls + bonuses would get out of hand. You could implement a house rule saying that only two of a character's Specialisms would apply to a situation, or maybe even all three.

Hello there! A few hours ago, I commented on this game on DriveThruRPG. It's a fine work once again, so much usability and creativity on just a handful of pages. I love the art and the page formatting, everything is perfectly legible to me, nothing confusing or easily overlooked in the rules. I was only just wondering whether a new official character sheet was in the works and would be added to this edition. I'd love to see one.

I don't have a playlist but can always entirely recommend Castle Rat. They are so good and full of fanciful imagination that their two albums so far might easily inspire numerous game sessions. They are building their own mythology through album art, videos, lyrics and stage shows.

Hello Scott.
I just finished my first real readthrough of this game. Apparently, there is only one thing rules-wise that causes the condition "restrained" (Soul Siphon) and another one that causes "stunned" (Giant Snake). But what exactly causes "frightened"? (Failing a Cunning roll, perhaps?) And can you be incapacitated without being prone and/or dying? I assume the examples on the last page are really just examples to get players' imagination going and create more. There is one tiny typo under Incapacitated: "Drop eveyrthing" should be "Drop everything."

I'm definitely going to take this game to my next game night with a small group and very limited time available. It is even easier than the last small retro fantasy rulebook I bought, one also specifically labelled as "easy." It is more straightforward and more story-driven than that (and most games), yet slightly bigger than the one-page RPGs I know. Also, I love the Dying Earth, Howard and C.L. Moore references. I hope there'll be more in that vein, even though this PDF is specifically meant to be short.