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Ernst-DS

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A member registered 13 days ago · View creator page →

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We made the game in python using pygame, then compiled it to webassembly using pygbag. My friend used aseprite for most of the sprites.

Thank you for the nice words, I think the bee bug snuck in when I improved performance by not pre-loading berries on bushes, but we never caught it since we never took the gray berries during playtesting. The bee hives are always hidden behind trees, so the point is to check as many trees as possible since they give a lot of food, but it really does suck that moving the mouse to the right position doesnt work when the game is compiled to webassembly. 

Yeah the audio is bugged on some browsers so I would just mute it with m.
Which minigames didnt work? You have to keep your mouse on the fish to catch them and the little brown dot follows the mouse and you have to bring it to the honey without touching the bees, but you have to make sure your mouse is at the bottom of the screen when the game starts (usually the mouse is teleported to the right position, but this sadly doesnt work in browser).