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erminagg

6
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A member registered 40 days ago · View creator page →

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To begin, I really liked the 'Start Game' UI, it looks so crisp (!) --also loved that there was an option to pause the game. As for the interior, I like how, aesthetically, there's a mix of office-appropriate elements  balanced with a more personal touch; the lion statue (so cool!), the painting, the red walls. Also enjoyed the item interactions, especially the sound effects (very fun!). Thanks for the coffee as well, needed that boost!😆

Only thing, I couldn't walk between some of the furniture (the desk and chair below the painting), so maybe adjusting the colliders would help? All in all, great work !!

Thank you for your feedback, really glad to hear the idea resonated with you!! I'll keep your suggestions in mind for future updates. As for the walking speed, quite the unfortunate oversight... I also resorted to sprinting during game-testing, that should've rung a bell lol. Thanks again ! 😊

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Thank you for your feedback, very insightful! I will take it all into account and update accordingly in due time. Do you perhaps remember at which point interaction froze? Would like to check if it's a consistent issue. Many thanks again !! 😊

Lovely space, warm yet expansive! The rich wood of the furniture, the tall windows, the plants--everything contributes to the crafting of an atmosphere well-suited not only for concentrating on work but perfect for relaxing during breaks as well. I especially liked the idea of leaving you a note and I also really enjoyed the music choice (esp the arabic song!). 

Only note, I would love it if, instead of having the instructions on the game description, there was a dedicated UI for them that I could toggle while playing to check where I'm at (e.g. regarding interactive items--which have I forgotten to interact with?) or if the interactive items were otherwise indicated as such in-game (e.g. when in vicinity a prompt appears or they 'glow' etc.).  

To conclude, wonderful work !!

Lovely experience!! I especially loved the selection of paintings and relevant info (had no idea Toulouse-Lautrec had produced this kind of piece!). The mood was set so well, everything played a role in constructing a calming ambience perfect for relaxing, pondering, and working in peace--and when you want to take a break, you can chill with Yuki (loved her) or go outside and take in the serenity of the surrounding forest (the onset of rain also fit the mood perfectly)... 

Only extra thing I would love, would be if the camera focused on the paintings when interacting with them so we could better take them in. All in all, dreamy and immersive !!

Wonderful space, I'd also love to work there, surrounded by all that green! Klara is a definite highlight and I really liked the orange tree as well... vitamins are a needed boost for sure when working on such difficult tasks (lol loved the humour, actually let out a laugh when the task loaded)! I also found it really helpful how the number of discoveries was displayed on the screen so progress made could be easily tracked. 

The starting menu was really helpful too--would love it if there was an option to toggle it on/off screen to check gameplay instructions again in case I'd missed something (I had a little trouble locating the final discovery and wanted to make sure I hadn't forgotten an instruction). All in all, super fun !!