Nearly done my second playthrough starting over after .204 and I find it hilarious that there are multiple bosses and enemies that will take me a few tries to get past, having *nothing* to do with difficulty and everything to with being unable to resist seeing their excellently-made grapple CG sets and accompanying texts through once they've started. I'm beginning to think it's MY corruption levels that are increasing :P
I can't get specific for spoilery reasons but there's a new boss with little helpers, and those little miscreants ruined the grapple CG progression the first time I fought 'em! Halfway through, one of them did one of their attacks whilst poor Grove was "knocked out" with 0 HP and it forced the post-defeat scene to start. This is hardly a bug or anything, easily solved by whomping the little guys before being... uh... UNINTENTIONALLY knocked down by the main baddy, but I figure you wouldn't want anything interrupting those steamy sequences(made me let out an audible "Aww..." before ALT-F4'ing lol).
Finally, I think I said as much in my review, but the amount of descriptive text is simply awesome. It's worth waiting for updates for this reason, and I highly doubt I'm the only one who presses A on Every. Single. Object. Just some of the favorites that immediately come to mind: shouting into an empty box for a reply, guards that stay vigilant during scripted events, Kuno's mushroom friends and the wealth of world-lore-stuff in the Auxiliary Commander's room.
P.S. also had a good laugh when the game, when looking into my save's corruption levels for the new content, basically said "WHOA...you're doing totally fine, buddy, no adjustment necessary"