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Eric Fu

34
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A member registered Oct 04, 2023 · View creator page →

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I set a float number as circle's x and z, then set this float as random number, so it changes through time.

Control one heart is fun, control two double it.

Playing this game made me feel really peaceful and relaxed for no reason, for me the ball moved like floating in the water.

I really like the TV scene, the style is so cool!

The thought of using color change to decide the touch rule is interesting! It reminds me of some "I wanna" game.

Really cute game! The start page and the soundtrack when playing are wonderful.

I never play the Origin game, but I definitely have fun with this one.

Interesting experience to play this game, just look at the ball chasing cube in a flat angle is already fun! 

Really Nice using just the simple shape and color change to give the sense of fire, growing, and death.

Really wonderful project! Love all the details you added, the special camera angle, the shake when the box landed, the floating paper, and the click sounds, all these details create an excellent play experience.

Same, and they fit both in genre and setting, all the music is in the same level of volume.

I think it may just compress the screen size in WebGL, but same, the smaller scene image actually creates a strong feeling, I could more focus on the detail.

I have similarfeeling! the scene management and light use is deep in emotion.

Remind me the joke "When you taking online classes for 4 years at Med school..."

I really like the design you need to press R and then press enter to get gumball, Its like a simulation for put coin into the machine then rotating the trigger to bet candy.

Love the creepy feeling! sometime its hard for making player scared and in this game I get nervous by just play few min, everything is just fit.

The art design really fit the topic, love there are also flashing line for texting, just like a real computer.

I really agree, it also makes me more focus on thinking about what the game wants to say, nice design choice !

The narrative gives me the feeling like its a guiding for an RPG game where we have the adventure with the squid teammate. kind of sad for leaving the squid.

Really interesting that you make a Unity game teaching how to use Unity, some narratives remind me the first time I learned how to build a game.

The design of the home page catches people's eyes, the story reminds me some type of text game I played in Flash where you always fight with monsters. really nice experience playing this!

I love you keep the game window really clean so people can focus on the word, I spend some time learning the rules and suddenly get into it.

I love this game so much, the story is really clean, you nicely focus on how to give the main idea of story. The final part of TRPG like skill number is meaningful, There ususlly some high numbers with few low ones, if you never satisfy want to be better you never stop, I wonder how interesting it will be if there is a limit of reroll, if you over that all your skill will be 0.

I love the detail you put in the project like the guiding color, not by number but also not full color the word, the color chosen for game window and itch io page is wonderful! really relaxing to read.

All the assets and font really fit with the topic itself, and the way you combine 2d text and 3d model is perfect, I feel like I am playing an official game!

There are lots details like the button color you change when the mouse moves in and the page design, really great work! 

The animation of rolling grinder is made by unity animator, it easy to use for a simple effect like moving, scale,and rotate.

Yes, the effect is made by trigger, I think professor will mention that for Project 4

Creating life and killing forever is a excellent ending, which is never ending. it let me think that maybe there is a thing that controls the world never get released. Also I can really feel the loss of emotion when I keep create-kill loop, nice control of player's feeling.

The combine with 3D world really nice! the game create the feeling of proud about creating something in a few mins.

The page design does feel special, kind like a designing page, also its give me the feeling of 3d, since the character is always at left and I need move my eyes check it after reading text.

I do end up fighting almost infinity monsters, it kind gives the feeling of some RPG game that is full of monsters at map, really nice down creating feeling

That so true, in this game the fewer words feel lots more powerful, and in some situations its more natural.

Really Realistic, except I can never get in longer sleep on the plane, double the pain