For those interested, I have continued development on my website: https://noloitering.github.io/games/hexcraft/
Notable changes include combat with 2 different types of controllable units, and spells to cast
For those interested, I have continued development on my website: https://noloitering.github.io/games/hexcraft/
Notable changes include combat with 2 different types of controllable units, and spells to cast
For those interested, I have continued development on my website: https://noloitering.github.io/games/hexcraft/
Notable changes include combat with 2 different types of controllable units, and spells to cast