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ErbDev

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A member registered Feb 26, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the review! Honestly, that was one of the few animations I did not do (that wasn't cut) I wasn't able to quite do it correctly but if you want to check the game out in a couple of days I think I'll be able to make it.

Loved the art style and atmosphere for this game, the art style was so freaking unique and felt so eerie partnered with the sounds for the game, the puzzle was fun to finish, but it took me a while to get it. The hand system reminded of a game I used to play long ago so it also added a bit to the whole vibe. Very nice game, loved playing it.

Very fun game! Really liked playing it, the concept was very fun and hit both the prerequisite and the main theme. Loved the controls for shooting and walking! Just two suggestions I would add would be the death screen and maybe disabling the hitboxes for the trees for the aphids as they can get stuck on them. 

Very fun game I loved playing it, visuals and audio fit in very perfectly, you also nailed the theme and prerequisite, controls felt very nice and overall just a great game. One thing I would suggest tho is maybe an indicator that explains what the objects you interact with do, as I struggled a bit to find out what the wind did.

Here's an example I made:


It's a shame that you ran out of time honestly, I loved the concept for the game, it felt so creative and hit both the theme and prerequisite perfectly. Would love to see the finished version as it was such an amazing idea.

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Very nice game! Loved the concept and how well sounds and visuals blended in. The whole vibe of the game was nailed perfectly and the dialogue fit in so well. Complaint wise I would only say maybe make the "shadow creatures" hitbox to be a bit smaller as sometimes it counted as it hit them even when they were out of the light (or vice versa with the white one), and only other thing I would mention is to maybe change it, so the blinks are longer than the eyes open as hitting them perfectly was very specific (but that's mostly my skill issue). 

Hello! Thanks for the review, if you wish to follow the games development I will be very glad!  I'm happy to know that somebody was able to use the radio feature. Lastly, what do you mean by the last part? Did the icons confuse you? If not what do you think I can change? Many hugs.

Thanks for the review! I'm really happy people are liking the visuals of the game, when I was making it I was afraid it was a bit lacking since it's my first time making real sprites. And a little fact is that the idea for the style came from the old versions of Project Zomboid (which has a couple visual similarities with The Sims).

Hey there! Thank you so much for the support and love your giving to this game. It's great to know theres another dev like me. I'll be sure to check all your work when I finish fixing a couple issues with my PC, many hugs.

Hey there, thanks for playing my game and for the review really appreciate it. And about going on the right of the road in the development of the game you were able to, in the right side of the island there was a fruit tree you could interact with (you could take fruit or other collectibles from it) as well as a couple of random events that would happen, however I had to cut the right side completely since the tree minigame was bugged and I wasnt able to fix in time for the release. In a couple days i'll make a devlog showcasing the cut content it you wanna check it out. Once again thanks for playing my game and thank you for the compliments!