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Erasioo

45
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3
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4
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A member registered Apr 09, 2023 · View creator page →

Creator of

Recent community posts

Hilarious and fun game. Very creative. I think this is a strong contender! 

Good looking game! The art is its strongest point. Combat is fine, but a little janky -- great for a jam game though. 

Good looking game! The art is its strongest point. Combat is fine, but a little janky -- great for a jam game though. 

I was dying to know how it ended. I think this was a great interpretation of the theme. Definitely a game I will remember for a while. My only criticism is that their isn't much to the gameplay. But you certainly created a narrative, atmosphere, and experience that was captivating.  

Beautiful game art and sound wise. I think there is probably a great narrative here too, but the only issue for me was that I find the controls difficult. Perhaps I don't understand the mechanics of a boat that well. I made it to the first light and I knew the game was something special. I tried a few more times but could not progress. Atmosphere was exceptional.

Thank you for the feedback! Pacing was a concern I had but time limitations forced didn't allow me to rebalance. I appreciate you playing!

Thank you for the feedback and taking the time to play! Pacing was a concern I had during testing, but was a bit too far along to adjust. Lesson learned there.

Thank you for taking the time to play and for the feedback!

Wow! A splendid game! Great art, great on theme. Smooth controls. Very relaxing. I love that you can pet the cat lol. A strong contender!

Ok I did find the solution. I wish the game was longer because I think some more of the vine puzzles could have been cool and creative. 'Tis the nature of the game jam game.

A fine game. I enjoyed the concept of using the tentacles as platforms after making them disappear. I had some pleasant "Ah-ha!" moments. I wasn't able to understand the riddle the elder gave and therefore could not progress (that just might be me). Using A/D and space has movement and using the mouse was a bit tricky. I would liked to see more of the game but I the point I reached had me stuck and I couldn't find a way to progress in the elder's room or the one before it. Perhaps this difficulty was intended. For me I wanted to keep platforming and not think about the riddle. 

A very creative game (and very meta)! Touching on cheating tools in gaming and prediction markets is very topical and I've never seen it in a game before. Also the gameplay being on a desktop was cool. However, I felt it took too much set up to get into the action. The cheats didn't seem clear and I was just clicking randomly. I also didn't understand how the pokemon-equse game worked so I didn't know how to cheat. The ransom goal seemed very high and the actual gameplay a bit monotonous. Visually the game is very cluttered and hard to focus on what is going on. The chat aspect was very unique but moved to quickly to follow. On of the most creative games I have ever played, but it kind of game me a headache.

Hello! I am thinking about joining this jam. It will be my first cozy jam.  I have done a handful of jams in the past. I work with the unreal engine. I'm in the EST time zone. If you are interested hit me on discord: #erasio.

Very interesting concept, great for a horror game. Well done.

Hey Robert! Do you have a discord? I’m erasio#0154

We can talk more there!

I am an unreal engine dev for about 3 years. I've worked with pixel art in the engine many times. I have experience with PaperZD a powerful plugin designed to help create 2D games in the Unreal Engine. I am passionate, hard-working, and organized. All of my previous jams have been solo, so I am looking to team up for the first time!  I speak English and I am good at Spanish. You can rely on me to get my share of the work done, and in a timely manner.  I also am not worried if this is your first jam! If you need a last-minute dev, I am your man! Best of luck to everyone!!

Hi! I will reach out on discord, my name is the same there.

Good luck to you too!

Hi! I'm a C++/Blueprint Unreal Dev looking for an Artist(s) to team up with. I've done two jams and both were solo. So, looking to team up for the first time! I have a strong work ethic and just about the only thing I get competitive about is game jams. 

Y hablo español!

Check out my all my jam games here! : https://erasioo.itch.io/

Good luck to everyone entering the jam!

So cute!

PLEASE THIS IS NOT THE CORRECT GAME!!! PLEASE GO TO MY DASH BOARD AND DOWNLOAD CLOCKWORK!

Hey! Just seeing this. I am still looking if you are! Add me on discord Erasio#1193

Howdy I'd love for you to play if you have the time https://itch.io/jam/mini-jam-130-lunar/rate/2021593

Thank you for the feedback and taking the time to play! Your game had some tight controls, and was fun. I think I went overboard trying to get the low gravity feel right.

Absolutely! Best of luck!

Hey Antoine! Still looking for a team/partner? 

Thank you for offering but at this time I'm just looking to team with an artist :

Thank you for taking the time to play and give your valuable feedback!

Thank you for the valuable feedback!

Thank you for the kind words, and taking the time to play :)

Thank you for the valuable feedback!

Cute character and tight controls. Good Job!

I liked this game. The laser did not work for me, but I think it did I would be a hit! And yea a meter to odometer to distance to surface would be cool too. Good work!

The controls were responsive and the jetpack was cool. I think a 'how to play' would have been good because the game is so unique.

Howdy this was my first game jam! I loved it, and learned so much. I'm ready for the next one already. https://itch.io/jam/mini-jam-130-lunar/rate/2021593

Very chill!

https://erasioo.itch.io/project-lunar

Just completed my first jam, and I am ready for more. I am okay with pretty much any art style if you have a specialty. I have an open schedule, so I can work with different time zones. 

Strengths: Level Design, Mechanic Design, Narrative Design

Challenging!