Hi hilander, I have another question. The merchant's ability "apprise" let him know the exact price of an item. Does it means that a non merchant character can't tell the price of an item?
equadorocco
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Thank you very much for your answer.
So, if I understand correctly, if the party wants to recruit a follower or a specialist, they must roll 2d6: if the total exceed their reputation, the recruit them; if not, they recruit them anyway but the reputation drops 2 points down. Is it correct? Or the reputation rule is used only for organizations and npc different from hirelings/specialists?
What happens if the reputation drops to 0? They can't recruit of ask help anymore?
PS: I think I'll use this game to run my future campaigns, I really like it. Can't wait to read future zines
Hi, congrats for Shadow and Fae, I'm really in love with it.
I have some questions:
- the rule for recovering Hope with resting is only in the referee screen but not in the manual
- monster save are explained only in the referee screen but not in the manual
- how thief recovers luck points?
- the party sheet mentions reputation, but I can't find it explained anywhere