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Eptev Ember

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A member registered Nov 15, 2020 · View creator page →

Creator of

Recent community posts

Good suggestions, and I am glad to hear that you enjoyed the game.

I do need to add more interactions that depend on the transformation, there is nothing for the snout and only one small interaction for the claws. I will most surely add something extra for those at least. The vending machine could use more items to hide the later stages of the transformation too, like the fully grown claws, if I can think about what those items could be.

The game is still there, playable in the browser If you are having trouble, try disabling your browser add-ons. Using private/incognito mode helps to do that too. I remember someone last year was having trouble because of an extra add blocker on their VPN.

It would be a good idea to make it more difficult to escape containment if you get trapped several times. I need to think about how that can be done.

I now realized that this game is huge. I already spent s few hours in it.

This probably depends on which version of RPG maker you are using:

Is it possible to allow using the mouse instead of the keyboard to control the game?

I have seen other RPG maker games do it, and I find it much easier.

Thanks! My main idea was that transforming should modify how you interact with the world and how others interact with you. The difficult part is figuring out how each transformation stage can change that interaction in a significant way.  I will likely create a new game when I can collect enough of those ideas.

I also like the idea of transformations being difficult to avoid, and the player trying but failing to resist them. Transformations are what make the game interesting after all.

It does still work on my PC and my phone. This could be an incomplete download or incompatible browser, try to refresh the page or use another browser.

Currently you are locked into that ending.

I may add more stuff later, but in general I like the idea of the player not having control about which species they are transforming into.

I have tried some games done with Inform, but I did not really like playing by writing commands, I prefer to press buttons/links.

Twine is a strong option, I am still considering it. The only reason why it is not my top option is that I would need to learn one of its languages (Chapbook / SugarCube  / Snowman / Harlowe).

Personally, my favorite programming language is C# and I want to create a text-based game that can be published to the web, so that it can be available on pretty much any platform without installing anything. Now, that is a combination I have not tried before, so I am looking around for options I could try. I am currently looking at Uno Platform which seems to fit the requirements.

My question is, what platform or engine are you planning to use, and what kind of game are you planning to create with it?

I really liked this game. The transformations were very well narrated.

For some possible improvements, I would like to be able to see how many endings I have found, and how many are left. I think I have found most of them, but it is difficult to keep track.

The following contains some spoilers.

The third missing word was quite difficult to find, mostly because there isn't much reason to wait for something to happen, an I often would click away quickly trying to find it.

I specially liked the interaction with the fairy. It felt like the part where you are most at risk of a transformation.

The word combinations were quite difficult to guess. I totally did not cheat by looking at the page source to find them.

Is there an ending in which you escape untouched? I have not found any yet.( Not that I would want that to happen, but I'm curious.)

The following is a spoiler, it took me a long time to find the third word:


You have to enter the farmhouse once, then attempt to cross the fields, continue through the wheat, and then wait. After some seconds, text will begin to appear, and then an option will appear that takes you to an encounter where you can get the third word. This encounter will require some trial and error, and is affected by how far you are in your transformation.