Thanks for buying the asset!
I created NixFX_Lighting_System_Core because some people were having issues importing the demos into their projects. This yymps file contains only the core necessary scripts and objects to get the lighting system working, minus the demo assets. I'll update the documents to reflect this soon.
The Quickstart.md is located in the full NixFX_Lighting_System.yymps file under /datafiles/Quickstart.md and /datafiles/GettingStarted.html. If you don't want to import the full project, you can open this file like a .zip file by just renaming it .zip.
eposnix
Creator of
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I'm sorry the importer isn't working for you.
I will include a file called NixFX_Lighting_System_Core..yymps that includes only the minimal files to get the project working. Please try downloading that and see if it works for you. Note that you can just copy the scripts and shaders into your project manually if the importer continues to be buggy.
The current system works with light sources and occluder objects (to create shadows). You place lights and give them a radius and you place occluder objects where you want to block light. The shadow system renders the entire scene dark except for where there are lights or where light is blocked. You can control ambient darkness with a single global variable that makes the entire scene lighter or darker, and I've included a day/night cycle variable to help with this.
And yes, turning off the system is easy: you simply disable the light renderer and the room will be unlit.
Thanks for purchasing the asset!
Can you give me details about the GameMaker version and operating system you are using?
I'll try to get it resolved, but in the meantime, you can rename the file to .zip and open it like any zip file.
edit: I've uploaded a new version of the asset files that should fix the issue. Please try downloading again.


