Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

EpicSalvation

18
Posts
A member registered Jun 10, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing and commenting! You make a good point about the nap size. The intention is was have it be more like 20 players on the map, but I didn't have time to get multiplayer up to snuff in 10 days. Plus there needs to be enough room for stealth to actually matter and escape to be possible. In the future, the plan is to have multiple maps for different game sizes. A six player map really should be about half that size for a 3 minute game. 

I like this.  It feels familiar, but not an outright clone of anything I've played before.  I like the arcade-style music you chose.  It really adds to the ambiance.

Like others have said, lots of potential.  I also lost track of the ghost around the third hallway, and eventually got dumped out of the roof.  I hope you finish it! I'll definitely be coming back to see what you do with it!

Hey, thanks for the feedback! I hadn't eventhought of showing the knife arc, but that's a good point. I think it would be a good addition. I'll add it to my list of things to do after the jam is done. 

I enjoyed your game!  I couple mazes in, I clicked on the door as I was getting close to the end and it crashed the whole thing, so that was a little weird.  Loved the atmosphere of it, though!

Fun game!  I like the combo of Flappy Bird vibes with the delivery mechanic that makes it feel like its own thing.  Good work!

Thanks!  Yeah, the bots aren't the most challenging.  Seeing some of the other games that incorporate multiplayer in the browswer gives me hope that I'll get that working in a later revision.

Sweet!  I'm glad you enjoyed it.  Getting killed by an invisible enemy means you probably got shot or stabbed in the back, but it certainly could have been a bug.  ¯\_(ツ)_/¯

Hey, this was really good.  Memorization games aren't really my taste, but you did a great job!  The overall look was good and the UI was super smooth

Hey, this was really good.  Memorization games aren't really my taste, but you did a great job!  The overall look was good and the UI was super smooth

This was excellent and a really interesting take on a serious topic.  I like games that make me think or feel something.  Great work!

Thanks for playing!  You should try it with friends!

Good stuff!  The music was truly bizarre, but that kinda made it stand out more.  I had fun, though I didn't really know if I won or lost in the end.  I also like that you included a quit button, which I forgot to do with my own game jam submission.

Thanks!  I kinda stumbled backwards into the music, but I was super happy that I did!

Thanks for playing!  Yeah, I had an entirely different vision for the characters, but couldn't find anything like what I was looking for, and didn't have the bandwidth to make my own sprites.  Definitely a consequence of doing a game jam!  Yes, the bots are definitely dumb.  It's meant to be played multiplayer, so I only put so much effort into the bots.  It should be way more fun with other people.

I like this!  It felt kinda like Spirit Farer, and I appreciate a game that makes me feel something!  Good job on the evolving atmosphere!  Playing on a laptop with a touchpad, controls were a little clunky.  It would sometimes not steer gracefully with the touchpad.

I like this!  It felt kinda like Spirit Farer, and I appreciate a game that makes me feel something!  Good job on the evolving atmosphere!  Playing on a laptop with a touchpad, controls were a little clunky.  It would sometimes not steer gracefully with the touchpad.

This is an interesting concept, but without a story or any real world connection to the other people in the game. it feels like its missing a mechanic that keeps me wanting to play.