There's also the option to enable it—I'll include that in the description—but I also know that the resources used in the editor are stored directly in the JSON file in Base64 format. So you won't need to reload the assets in GDevelop
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A member registered Jan 05, 2024 · View creator page →
Creator of
Visual particle effect editor for GDevelop — export JSON, play in-game instantly.
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The music mapping editor designed for precision and to make your life easier.
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Thank you very much for your feedback. I will take note of it and improve the project. I used built-in extensions from gdp to speed things up. Otherwise, I have an algorithm that would have taken me a little longer. So I had to make some concessions, but I will take note of that. The next update will be more accurate.
Thanks. Yeah, I also encountered this problem just before uploading the project for the jam, but time had already run out and I couldn't make any more changes. Right now, I'm a bit exhausted and busy with work, so I'll try to find time next weekend to do the update to fix all the bugs and finally add the features and other enemies I wanted to add but couldn't. The update will be done on the GDevelop platform.




