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enricodegan

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A member registered Mar 21, 2020 · View creator page →

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From what I understand, the smaller something is before you zip it the less the file size will reduce by.
For example, our project was 6GB. But only a small part of our project was essential, so Unreal could cut out a lot more to create the zip. In your case, your project might only be 1GB, but more of it is essential for rebuilding your project.

Not sure if that made sense... Anyways here's a link on how zipping works.

Glad you liked it! Thanks for playing!

Hello! I fixed the file. You should be able to download it now without any problem!

Thanks so much for playing! Our team is so happy to have our first player!

Our game page is here: https://enricodegan.itch.io/clockworld

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Here's a link to our game page: https://enricodegan.itch.io/clockworld

Wasn't sure how to submit so did this instead. EDIT: I have now found the submit button! Itch didn't want to load but it's all in!


UPDATE: We now have a full team. Thanks to everyone who responded!

Hey! Our team would like a composer and sound designer just like you! So far we have a pretty experienced programmer, a beginner programmer (me), and an artist. We're working with Unreal Engine, not sure if that might change anything. If you're interested, here's my discord: enricodegan#3549

Hello! Did you already find a team? I'm also a beginner who is almost finished the BattleTank section of the UE4 course. While I'm not a professional UE4er, was wondering if you wanted to join my team (my friend, an artist, and I). Maybe you could also teach some of your coding wizardry... Let me know. Discord: enricodegan#3549

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Hello! My friend and I decided to do our first game jam together, but would welcome anyone else that would like to join our team. My friend is a fantastic 2d artist, and I am a beginner in UE4 (almost done with Ben's course). Anyone is welcome!

Feel free to message me on Discord: enricodegan#3549