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ennix

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A member registered Jul 03, 2017 · View creator page →

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Recent community posts

update:
- Game Over mechanic added. Switching to spectator-mode, if other players are active.

(1 edit)

update:
- Player can take damage from enemies. After getting hit by enemy or bomb, player is invincible for 2 seconds.

update:
- Map "devtest" has now some enemies. They move dumb through the maze, but can be destroyed now.
next:
- Hit by an enemy causes dmg
- When own health goes to zero, "Game Over" screen and converting to spectator (if other players are active).

update:
- Refactoring the physics-loop. Because leaving the browsertab will cause a lot of issues on host-side (enemies behave different for all players). I try to sync the physics-loop via webworker... try.

update:
- Added first enemy-mechanics into map "devtest". Currently only moving through the maze. Will work on this the next days.

Oh, thanks for your reply. A mage would be awesome.

Hi. Great work.
Are there any plans to add a type of magic wand - action. Im making a wizard game, with - well - wizards using wands to cast spells.
Will pay extra for this :-)

(1 edit)

A little video of the gameplay. I was alone :-(

well, after one year dev-freeze i'm working again on Age of Mage. Currently i refactor many parts - some because of new js-modules :-). i try to keep an updated version online. but sometimes it may be broken :-)

its open again. sorry for the delay.

sorry. currently i switch server-software, so there is no connection.

i like hexagons :-)

Thanks for the link. Im looking forward to your character pack!

Great Set! What about characters? (need it for my game)