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Enkkin

9
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23
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A member registered Jun 27, 2024

Recent community posts

also should note that if you unlock a recipe and for some reason reload the save when you havent yet unlocked the recipe, the recipe wont show until unlocked and some areas might remain un interactable. the recipes dont need to be reunlocked within next dreams if you already once unlocked them in the same save. 

i havent played for a while, but to remove the bunny you shouldnt need the lights.

(1 edit)

i understand that the time moves on when you read pages, but my bad memory and bad puzzle solving makes me just reload the save, or just take a screenshot of each info that i've gathered (this is exatly what i did). maybe time loss could occur the first time you read a note/page and after that be free?

first few dreams also start with like 60% of that bar already filled, so it will get easier after the first few 

gotta use the 'use' option of the canister to the 'somewhere' place

just need to retry with  a moot, should be around 50% for human or a moot

some mods/debuffs allow more stacks than 1, not the mods from elise though, and why it shows 1 is what i believes for a reason they must show the amount for debuffs and buffs.

thouse are from left to right and from top to bottom , and they show the past aswell, so you have been fine for 2 days, atleast what i understands

(1 edit)

this will work for the race 

exit to world map 

$game_player.moveto(37, 98)

is for teleport to elise

enter elise building

$game_party.gain_item($data_items[71], 4)

for abo 4 babies

talk to elise, and select option: sell child

die to get the option for unwell mixed-race


need F10 to use commands