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Enkalar

5
Posts
A member registered Jun 08, 2024

Recent community posts

I want to say something to Raliv.


I can only imagine what can be like to produce a game being a single developer so i'll try to be understanding.

That said, i do think that you're losing interest in this game... maybe your other project (which i do not know about) is taking priority and that's great, still i would ask you not to announce dates of new updates for Archipelagates if you already know you're not going to make it.

As a buyer of this game, at this stage i feel like this game was meant to be used as the base of work for your other project and not a main focus anymore.

To clarify: i'm not in your discord so I don't know if this is the case, i just feel like this as someone who look at this page often, hoping to see a new entry on the development log.

I'm not on your patreon, if this makes me a "second class" type of customer, so be it, i don't mind it. 

I would not mind the wait or the low priority if the game was free to begin with (it shouldn't be)

I hope (not ask) that you will continue with to work on Archipelagates with good pace and not give up on it, or alternatively that you switch "officially" your main focus on the other project and create the possibility for us to help you accomplish it.

Yeah yeah, i know it's not a fundamental. Just a curiosity.

Thank you for the update!
I wanted to ask... Are you planning on improving the ragdoll? Just to be clear: it's already good, but somethings could be improved... i noticed that if i press the Ragdoll button or got hit, my character "freezes" in the pose when i pressed the button or got hit and the ragdoll acts on that pose.

You can drop items on it and it will tell you if they are blessed, cursed or neither. It will reveal the level of enchantment of weapons, shield, tomes and rings.
However it will not identify the rings.

(1 edit)

Ehi ralivdev, do you have any news on a possible update?

No rush, just wandering. <3