The Atari 2600 is able to output 4-bit sampled audio by setting one of the 2 audio channels to have a constant-value waveform, and having the CPU update the volume for every sample. This game spends a little over half of its time generating samples programmatically to emulate 4 square wave channels. Because there are no interrupts, the entirety of the gameplay code has to be interleaved with calls to update the audio at regular intervals.
Enjoyance Games
6
Posts
92
Followers
A member registered Apr 20, 2018 · View creator page →
Creator of
Recent community posts
You'll need a NES emulator like Mesen: https://www.mesen.ca/
Then download the game and open the .nes file in Mesen.
Edit: I also added a web version you can play in browser. It doesn't run as well as on emulator but it involves no setup.