Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Enjoyance Games

6
Posts
92
Followers
A member registered Apr 20, 2018 · View creator page →

Creator of

Recent community posts

The Atari 2600 is able to output 4-bit sampled audio by setting one of the 2 audio channels to have a constant-value waveform, and having the CPU update the volume for every sample. This game spends a little over half of its time generating samples programmatically to emulate 4 square wave channels. Because there are no interrupts, the entirety of the gameplay code has to be interleaved with calls to update the audio at regular intervals.

Thanks! It's available now.

Yes, exactly. Red notes are on-beat, blue notes are off-beat.

Here you go https://soundcloud.com/cardboard_box/sets/hyperbeatz-1

Are you playing the web version on mobile? Because mobile is not supported.

(1 edit)

You'll need a NES emulator like Mesen: https://www.mesen.ca/

Then download the game and open the .nes file in Mesen.

Edit: I also added a web version you can play in browser. It doesn't run as well as on emulator but it involves no setup.