My notes, blue or yellow need the ability to pull down the camera when your in it, as stalling red all night and never closing the camera is an instant win,
power consumption needs to scale more, with both doors closed from the start you last until 5 before power runs out (and win half the time by doing nothing), and if you have both doors closed a light on and the camera on you still make it to halfway through 4
This makes it easy to just close the right door for the whole night and then just check left light every few secconds, or just never open camera and yellow cant kill you anyway.
The scream when seeing someone at your door is both to loud, and freezes you in place for way to long, if you get someone at both doors at the same time it can be impossible to close both doors before death due to being locked looking at one side until the effect ends.
More clarification of the mechanics should be implemented, ik its just (mostly) identical to fnaf1, but the anger animtion for red and the seemingly pointless ability to disable cameras made me think you had to avoid watching her on cams...
I assume pink is just not in the demo? i did a run without opening cameras, i did a run without closing cameras, i did a run with both doors constantly closed and one with no door lights, and never saw anything else.
The phantom shadows that ocasionaly show up on the map are a cool detailed, but i wish they dissapeared sooner because them being constantly present makes it feel like an actual entity, rather then a secret.
For quality purposes it would be really nice to have different images for overlapping girls at the doors instead of them just being piled behind each other.
Do the girls make a seccond instant move check every time they move? i cant tell if they just can move to any room from any room, of if they are just getting lucky instant rolls but multiple times they are comming from back corner rooms imediatly to windows. (and on a simular note, red makes a movement check the frame the game starts, which is a little unfair since you can just lose a position before you even have the time to start stalling.
Great game though and if it gets properly fleshed out enough i will definatly buy it, but I also be pretty dissapointed if it wasnt, so mabye put an updated demo out when you finish the product so i can see where its at then
Ene2
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A member registered Jun 18, 2024