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EnduringKettle

3
Posts
A member registered Sep 10, 2023

Recent community posts

Hi,

I really did! I love the idea of dragons fighting ice golems based on how temperature works, it just makes me really happy.

Reagrding more intuitive move, as I understand right now it has the move state and action state, each looking for individual actions. Since during move state you can only move to free tiles and you can only perform action on an occupied tile, perhaps if you chose an occupied tile during the move state, it would perform the action and end the turn immediately, rather than going through both states manually?

Fun game! My only issue was that I was playing this on mac and it got really laggy really fast.

Cool idea! I really like it. Some notes from my end:


There is a lot of dialogue in the beginning, it might be best to keep it short until the player has time to invest in the story. Shorter is always sweeter!

Sometimes I need to make the move to the same tile if I just want to attack, it would be good if the game could intuit that I don't want to move and just want to attack.

Otherwise, the idea of different bodies of different temperatures engaging in exchanging and displacing heat as a combat mechanic is really really awesome!