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EndThunder's Basement

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A member registered 88 days ago · View creator page →

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It's like seeing ashes heating into a diamond. This alpha is too enjoyable to play through despite every aspect of the gameplay holding it back. Can definitely be great if you continue making it.

Also the familiar form strongly evokes the Morph Ball and that's just even more charming.

This game could be really be fun to move in as long as the level direction is right!

The slippery movement doesn't lend well to tight and precise areas. Ray's area though, felt great to run in because of the large space! What's important is making the levels mesh well with the gameplay, hope this is a step in the right direction.

Might need explanation somewhere about controls, and there's also a bug of game over screen appearing during sailing for no reason, but otherwise the game is pretty neat. I like how the protag's story is handled.

While it is short, the art is absolutely well made and makes it really worthwhile. I also LOVE the dousing cannon mechanic, it's a nice touch.

Tho it felt a bit awkward with how they treat the water's nickname, the characters themselves are uncertain of it. Still nice that I got to name it!

Well,.... I did get it for free from RPGM Festival that Shiori mentioned, so I am making the most out of money worth haha

Man, I love a plot of eldritch crisis in my game of chill genre

Music and instant respawn helped calming down from co. ba. an. Thankyou

Will definitely come back. Tho would probably get through life and do stuff like becoming ceo of smth before managing to properly beat this game lul

The gameplay foundation is pretty good! there's only a clunk with the slipperiness of movement. It could be kept as unique part of how the game plays, but it will interrupt with precise movement, like maneuvering around spikes.

The gameplay is fun! but it's really hard with only 3 hits available that I just end up running past everything just to reach the end.

It works pretty well on the gameplay part. Only it's hard to move the camera between the pack of jailbirds currently moving and the pack at spawn. Maybe needs a faster cam or teleport the cam. 

Hope the game grows well!

Fix released, tested on another device and now works perfectly!

Thanks for telling me btw! I would've been completely oblivious 😓