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Endless Pixel

18
Posts
2
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17
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A member registered Mar 03, 2022 · View creator page →

Recent community posts

Very cool game

Magnifique, on est dans le jeux pendant toute la partie, de bon mécanisme de gameplay... A quand un 2 ?

Suggestion: the pontoons are able to serve as a bridge but the gourdlets are reluctant to cross them, which means that it remains in a corner of the map when making islands (which is a classic in view of the game), which it would be good if they were more encouraged to cross them and, in general, to explore ;)

No, no worries about the games, it was my connection :)

Gourdlets island :)


Narrowly caught just before the page crashes (phew)

Rediscovery of Gourdlets thanks to the announcement of the new update..


A great pleasure, even if I think they are afraid to enter the forest :)

There could be a button which would make it possible to stop the arrival of gourdlets or, even better, which would make that there are as many gourdlets which leave the train as gourdlets which go up there.

We should be able to stop the coming of the train because we tend to overflow

It's just wonderful ! The most beautiful games I have ever seen!

What is the demo music?

Very great game !

Quazar is now professionally known as Axwell, a Swedish house musician (that's 11 years ago).

Very good game :)


Nice, but the view is not necessarily pivoting, it can be seen North, East, South, West with the different sides of the buildings...

New suggestion :) ! Being able to see the island from different angles (~3D)..

magnificent :) !!!

so cool :)

(1 edit)

Being able to choose different islands would be nice too

It's a nearby object that prevents the construction, to be able to pose, I must therefore delete the objects around until I find the one that blocks...

(2 edits)


The station and the small village in the forest :)

Benches, shops, etc. that would make the spirits not just go from house to house and be able to see the village from different angles are my suggestions...

And the game really tends to bug and/or crash :( (for example, you can't place objects on certain tiles, often)