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emrldz

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A member registered Jan 02, 2024 · View creator page →

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goated

Thanks for the feedback! I agree, I kind of locked myself in with the timer, since I wanted it to line up with the music I made for it (that's exactly 90 seconds long, the timer just isn't visible for the first 30 seconds), so it ended up not really being tweak-able for a better player experience without uprooting the entire level design. I appreciate you trying it out!!!

I agree! The basic movement script for Godot goes a long way with enough tweaking, and you can never go wrong with a silhouette level haha

Thank you! It was definitely more of a shoehorn addition later on, but I'm glad it actually ended up making sense.

Thanks so much for trying it! Yes I completely agree about the timer, it's in the game entirely because I wanted to learn how the Timer node and scripting works in Godot, not because I thought it was an imperative addition to the player experience LOL. Good insight!