The revamp is looking very nice so far. One note to mention would be that it seems to advance you need to click in the textbox rather than anywhere on screen, and that will likely confuse people. I also very much appreciated the previous save system including details of which protagonist you set up as, so I hope that will be added again in time.
Recent community posts
It's great to hear that you've enjoyed it! We are planning to expand things some for the full game, including both CGs and choices and just generally more development. Hopefully we'll be able to please you with the updates.
Ahaha yeah, it seems like this game is difficult for people to get through. Keep in mind that the characters react differently to different teas. For instance, the character on the left really loves the catnip chamomile tea and it makes her feel good, but if you want her to talk about uncomfortable things that may not be a good thing!
The history screen allows you to filter by character so you can review who's said what and such more easily. Hopefully that will help you navigate your unlocks.
Hi there Purrz. The bad ending is shorter than the good one, to be sure, but there are also a couple scenes that have yet to be added to Pluto's route due to *cough* art requirements. It'll happen eventually, heheh.
So many things I'd like to say to this, but let's start with thank you! So thrilled to hear that you liked the game not only enough to comment but to make one this in-depth. I'm super happy that you like Neptune; she is a complicated character but she deserves love too.
We've taken note of some of your feedback and have some updates in mind for the full version, so hopefully we won't disappoint. I can only hope that Venus lives up to all the interest he's been getting. xD
Ayy, a Pluto fan. Pluto's relationship with Neptune is pretty complicated. Ironically, had Sun not recognized him as an official planet she would probably be championing him just as much as she does all the other dwarfs. But she thinks he got his position by trickery and does not deserve it. This is actually the second time it's been suggested to me that some reconciliation happen at some point. If we're able to get enough interest that it seems viable to make bonus content, we'll see what I can do!
Hey there, Sherkin, we wanted to thank you for your continued engagement and helping us find issues in the game. As a reward, we'd like to offer you either a sketch or bonus scene featuring whichever MoS character is your favorite. I was unable to message you directly or find your twitter so I had to reply here, haha. Please let us know what you'd like!
Hey there! I've been unable to reproduce the issue you mentioned, however I have made a fresh build for you after verifying that I can play through and past the part in question. Hopefully this one will work okay for you.
This example is a cautionary tale of what can happen when you rush too fast to the finish line and forget your regression testing. That stuff exists for a reason to make sure that you don't accidentally break what was already working. Please use it. Thank you for coming to my Ted talk.
Can't really blame you for favoring Pluto; I picked him to write for a reason. :3 Pluto come over here and say hi to your fan, bae.
Pluto: Wait, what? How do I keep getting fans? You can't just push me out here and expect me to - o_o Oh. Uhm. Hi.
What do I say now? E-emp? Where'd you go?! T_T
Second batch should be out fairly fast, containing Terra, Saturn, and Ur. We also plan to spruce up the original routes some as we release more content so you could always just play them now AND later. ;D
Thank you! We're so happy that you enjoyed it that much. This kind of feel is pretty much exactly what we were going for, and it's very encouraging and motivating to find that it worked for at least one person.
Thanks for taking the time to give us feedback! We're glad you're enjoying it despite the difficulties. We're quite aware that the game can be confusing especially at first, and we have some ideas on how to help that without revealing too much, but it'd be non-trivial to do and we didn't want to delay the release any longer. Look forward to some improvements in that area for the remastered version, and in the mean time we're working on an optional DLC guide that contains both a non-spoiler hint section and also a deep (and spoiler-heavy) dive into the story/mechanics, characters, and development process.