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Emperor S P O O N

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A member registered Jan 29, 2022 · View creator page →

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I loved playing this in Madvent Calander 3. Ran smooth on my potato, controlled smoother, and the level design was interesting enough to keep me invested. I would LOVE an entirely fleshed-out game just like this.

I'm loving this game so far, even though it's just a demo at the moment. The atmosphere, the art style, the monotonous but still fun gameplay that keeps you on your toes, it just screams good and subtle indie horror.

With that said, though, I do have some major complaints about the optimization of this game. I may not be using the most highly up-to-date hardware(an AMD 2.1GHz quadcore CPU with an integrated Radeon Graphics card plus about 8 GB of installed RAM) and I know it's only at it's demo stage, but I feel that this could potentially run a bit smoother on lower-end hardware. Even at this games lowest resolutions and video settings, which becomes barely visible, it still sometimes dips down to 3-4 fps. I believe it may be due to a combination between the huge open environment with all the foliage and the computer screens which are constantly being updated with text and images. I'm not sure of how you could optimize that, seeing as I've never worked with the Unreal engine and since said engine has been known to tank the performance of any PC, but I think it could potentially be done.