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emily7pixel

17
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A member registered Aug 15, 2020 · View creator page →

Creator of

Recent community posts

Oh I did it! Thank you so much! I felt like I had tried everything, I didn’t know I could bat into the crypt.

Really fun! Great artwork and level design, the animations are really satisfying too. I got stuck on B-3, always one tile away, so I didn’t get to try all of the powers, but I enjoyed what I did get to play c:

This was so fun! Fantastic pixel art artwork and I love the demon designs. I played all the way to 0000, legit a fun time. The sounds and visual effects were really satisfying, and I like the surreal concept and feel. I didn’t fully figure out how the goblins worked and what the indicators above them meant, but I understood it enough to make good use of them. If hell is breaking boxes forever with cute goblin friends and witty demon coworkers, I think I would have a good time.

This was so stressful and I loved it haha. Great character artwork and cute narrative. I love the tiny “ah” right before the meltdown. Great variety in the puzzles, got me laughing while panicking it was great.

I liked it! The clicking got pretty intensive on my fingers though. I enjoyed playing and I kept playing until I got all of the upgrades. The frog is really cute too c:

Great idea and smooth execution!

I’m really happy you enjoyed our game! Thank you for playing. c:

Perfect use of the limitation. Great writing. Great execution. Great game. Thanks for making and sharing this!

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Cool concept, at first I was confused by the view zooming out so far, but once I started playing it more like a fast paced action game and realized that time slowed when dragging the arrow it became really fun! Thanks for sharing!

I love the vibe, the graphics and sounds are charming! It was really fun and that rhino got me hahaha. I got a bit confused when a shape was used twice in a row, my brain was slow to realize the next level had started already. Great game! Thanks for sharing!

I’m glad you enjoyed it despite the difficulty, thanks for playing!

I appreciate the feedback, designing levels is no easy task but we learned a lot during this jam. Thanks for playing our game!

Thanks for playing! c:

Thanks for playing! Communicating clearly what is movable was a concern we had, originally everything was movable, but plans shifted as we made the levels. I’ll also patch it to change the skip level button. Thank you for the feedback!

That was really fun! I love the way they dance! And the sounds and music are really cute.

It was fun going really fast! Good concept.

I love that I accidentally discovered I could break the furniture and that’s how I realized I had picked up some scrap material, it was a fun way for the concept to be revealed!