I'm not sure if this was intentional or a glitch in the downloads, but I was unfortunately unable to get past the first room. Besides that, I enjoyed the sandy room's designs, especially the skull sprite and mountain-like dunes! If this ever gets updated, I hope the glitch gets patched in the future. Simplistic and witty humor, nice work!
Emily M.L.
Creator of
Recent community posts
This was such a sad game omg (insert sobbing emoji here). Genuinely, I really enjoyed playing this game, and I was really upset when the blob/bud started slowly fading away. There is a really clever use of rooms and sprite design here, with the lines/borders slowly becoming thinner and thinner until they're entirely gone. It was a melancholy end, but I appreciated the time I could be with the little fella, especially with the flower at the end, hinting that they are still there, but through the heart.
It's a very intriguing concept! Narrative-based games always had a maze-like design; you did it well here. However, as mentioned in your description, it became unplayable after a while, as I seem to be looping around in certain areas and unable to progress. Maybe if the code had been more fleshed out, it would've been slightly more playable. Overall, what it has so far is good! I may need to attempt again next time lol
I love the different pathways, environmental design, and possible different endings used in the game! I like how you can't really tell which wolves to trust, especially when getting tricked by them. It has witty humor, lovely sprite designs, and a nice short game! The other thing I would fix would be sound design, as it does cut out after leaving the first two rooms. Overall, great work!



