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EmergentMadnessGames

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A member registered 20 days ago

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Love the concept! It took me a few tries to get accustomed to the control but I liked it afterwards.

The upgrade system make searching the map interesting. 

Too bad I had an error when I equiped the object giving a second life on speed reaching zero, I couldn't unequip it  to test if it was the problem since I had exactly 4 items:/.

Here is the error if you don't know of this bug yet:

ERROR in action number 1

of  Step Event0 for object o_control:

local variable player(100038) not set before reading it.

at gml_Script_anon@3062@init_items@init_items

Thanks, the gears speed are supposed to work like regular gears (big to small means faster)  and the "poles" are always at the same speed as the gears touching them, which should allow you to slow gears as well as speed them up. But it sometimes bugs and I don't know why.
The fire, is meant to be attached to "poles" to deal more damage to slimes, and the sphere push the slimes and should be able to receive elements such as fire or blade, but I ran out of time to debug the elements and spheres, I'll most likeley update the game when I have the time to do a deeper version.